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[C4D] Bug Reporting / Re: CoronaMappingRandomizer is not so random
« on: 2023-11-23, 12:50:29 »
Hi Ben,
do you use a special setup?
Your distribution looks okay, but with the herringbone pattern the eye gets easily distracted.
I have larger tiles and some of these have very easily recognizable patterns such as knotholes or concise structures. Please have a look at the attachment.
One thing is of course logical: too few textures spread over too many tiles always leads to repetition. But that's not my point. What I find distracting is the formation of clusters of one and the same texture.
do you use a special setup?
Your distribution looks okay, but with the herringbone pattern the eye gets easily distracted.
I have larger tiles and some of these have very easily recognizable patterns such as knotholes or concise structures. Please have a look at the attachment.
One thing is of course logical: too few textures spread over too many tiles always leads to repetition. But that's not my point. What I find distracting is the formation of clusters of one and the same texture.