Author Topic: Physical Material Error - & corona converter  (Read 13101 times)

2022-05-25, 08:44:44
Reply #15

DPS

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I'll keep an eye on this.
Specs: AMD 1950X, Aorus Gaming 7 x399, 64GB RAM, 1080ti. Win10, Max 2017, Corona 1.7.3

2022-06-29, 10:35:50
Reply #16

Erik1974

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Just to let you know that in the hotfix this problem still exists...:(

2022-08-09, 01:50:08
Reply #17

zivallh

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I found a solution for this issue which I am facing too, you have to open the scene that you want to convert and use the old "corona converter 1.45"
it will convert it to "corona legacy MTL" without any headache.

Here is the link https://mega.nz/file/qWp1wS4J#z0t-3wXrNS6zvNv2YJV4R0Em3JO9ICKV5FzO_454PMY

A company like this gives new features and doesn't know how to solve problems!



2022-09-07, 14:46:51
Reply #18

rowmanns

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I just noticed something that has to do with this issue. In Chaos Cosmos there are models that also have metal materials where there shouldn't be any.

For example, import 'Vase Flowers 63-21' you will see that almost all materials are metal! I would expect that these models would be checked before publishing?

I really like the addition of Chaos Cosmos but i think this needs to be checked and fixed, i noticed it before with 'Vase 006' too.
Hi,

This issue is now fixed. You can try it out in the latest v9 daily build, you can find it here: https://forum.corona-renderer.com/index.php?topic=36810.msg203090#msg203090

Cheers,

Rowan
Please read this before reporting bugs: How to report issues to us!
Send me your scene!

2022-12-18, 15:55:17
Reply #19

nordcapp

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I found this problem again with the Corona 9 abducted update

2022-12-19, 11:21:32
Reply #20

maru

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I found this problem again with the Corona 9 abducted update

Hi, what exact problem do you mean?
Marcin Miodek | chaos-corona.com
3D Support Team Lead - Corona | contact us

2023-02-16, 16:24:27
Reply #21

ramyhanna

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The converter still doesn't work in Corona 8, the most simple of materials still get converted to metal :(

Hi, there is a Metalness switch now, right above the convert button of the Corona converter window, if you set it to "Force non-metal" it doesn't help?

This feature doesn't work.  When I choose "Force non-metal" materials still convert to metal sometimes.  I'm really hoping this gets fixed for the next release / update.

2023-02-16, 16:47:03
Reply #22

TomG

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Can you share, or at least give a description of, a particular material that doesn't respect the force non-metal? A scene with a sphere and the material applied in its original form (before conversion) would do, but a list of particular V-Ray materials or screen shots of the material in Slate could work too.
Tom Grimes | chaos-corona.com
Product Manager | contact us

2023-02-17, 13:44:07
Reply #23

Aram Avetisyan

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The converter still doesn't work in Corona 8, the most simple of materials still get converted to metal :(

Hi, there is a Metalness switch now, right above the convert button of the Corona converter window, if you set it to "Force non-metal" it doesn't help?

This feature doesn't work.  When I choose "Force non-metal" materials still convert to metal sometimes.  I'm really hoping this gets fixed for the next release / update.

Hi,

Just letting you know that this is reported and we currently track it.

(Internal ID=926173417)
Aram Avetisyan | chaos-corona.com
Chaos Corona Support Representative | contact us