Author Topic: Corona Volume bug with Multimap  (Read 1973 times)

2021-04-24, 09:04:31

JoachimArt

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I opened an old scene in the current release of Corona and noticed that Corona volume has stopped working correctly with Multimap. This scene worked before but now the multimap has no effect, it uses slot0 no matter.

How to reproduce:
-Create a multimap with Gbuffer
-Create a colume map with emission color taken from the multimap
-Change the volume map to "inside volume"
-Apply it to a couple of objects with different Gbuffer.
-Result: you will see the objects will not change color the way it did before.

2021-04-26, 05:46:55
Reply #1

Avi

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Hi,

We have logged this bug report into our system. Looking forward to getting it solved soon.

Thanks.

Regards,
Avi

 (Report ID=CRMAX-504)
Arpit Pandey | chaos-corona.com
3D Support Specialist - Corona | contact us