Hello there,
I am facing an annoying issue regarding CoronaDistance and CoronaAO when I exclude or include objects.
It looks like both of these features bring lag on the viewport and in general during I work on the scene.
It is like 3ds Max runs calculation real-time when I move, rotate or isolate an object (or a group of objects) which happens to be included or excluded for a material that has CoronaDistance or CoronaAO. For example, when I have a floor which has a "dirt" effect but with specific objects close to it and I try to to do something with these objects I got instant lag.
More objects bring worse lag. It feels like it shouldn't be like that because I don't do IR to see that "dirt" while I move objects.
Is it something I only face?
Edit: I work with Corona 6 Hotfix 2 at the moment. I didn't find yet a gap between projects to update the engine
Cheers!