Author Topic: Alpha v4.1 hotfix  (Read 19242 times)

2015-11-11, 15:56:50

Ondra

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Rendering is magic.How to get minidumps for crashed/frozen 3ds Max | Sorry for short replies, brief responses = more time to develop Corona ;)

2015-11-11, 16:33:42
Reply #1

Nejc Kilar

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Thank you for the notification! :)
Nejc Kilar | chaos-corona.com
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2015-11-12, 00:24:14
Reply #2

Eian

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A very nice list of fixes and changes..

New displacement also seems to be working but it seems to be way slower than before. Is that normal?

Regards

2015-11-12, 07:31:06
Reply #3

minimaldesign - Blaž

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Ondra,

Tnx for update!
I've just noticed that when I restart IR second time (play/stop/play), Cinema4D crash...otherwise it is stable for now :))

2015-11-12, 11:14:08
Reply #4

fla

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Great work guys!
Ps: I can confirm minimaldesign's crashing
« Last Edit: 2015-11-12, 11:24:16 by fla »

2015-11-12, 12:21:40
Reply #5

Marvey

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Ondra,

Tnx for update!
I've just noticed that when I restart IR second time (play/stop/play), Cinema4D crash...otherwise it is stable for now :))

Guys this was wrote in the download main page of the A4.1 hotfix
"The production (non-interactive) renderer should be stable now, and we will work on the interactive renderer stability for the A5 release"
Please report the bugs in the bug section...

2015-11-13, 23:35:47
Reply #6

olcaykayihan

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What is the default bump map value ? in A3 %10 was enough generally but this version need more than %200 

Does anybody know that  where is the normal map chanel ?

Thanks for your effort

2015-11-13, 23:38:21
Reply #7

Nejc Kilar

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What is the default bump map value ? in A3 %10 was enough generally but this version need more than %200 

Does anybody know that  where is the normal map chanel ?

Thanks for your effort

Don't know about the default bump value but I think that if you want to load a normal map you should go under bump mapping -> click that triangle thingy and load a Corona Normal map shader.

I don't have the newest version loaded but that is probably how it is implemented. I just wanted to leave a response in case you needed it quickly :)

edit: you can check it out or someone else can confirm it, just to be sure
Nejc Kilar | chaos-corona.com
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2015-11-17, 17:56:08
Reply #8

oh.stv

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Can anybody confirm, the crash of 4.1 when using the C4D Noise Shader?

2015-11-18, 09:20:16
Reply #9

Nejc Kilar

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Can anybody confirm, the crash of 4.1 when using the C4D Noise Shader?

I've been using C4D noise in my bumps and diffuses and it works quite well. :)
Nejc Kilar | chaos-corona.com
Educational Content Creator | contact us

2015-11-18, 11:58:09
Reply #10

burnin

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For proper testing, take into consideration conflicts with other plugins.
Meaning if a crash occurs, test with only Corona plugin installed/running.

2015-11-18, 16:48:37
Reply #11

olcaykayihan

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Can anybody confirm, the crash of 4.1 when using the C4D Noise Shader?

yes noise shader looks like problematic

2015-11-19, 14:16:42
Reply #12

Allertaler

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Can anybody confirm, the crash of 4.1 when using the C4D Noise Shader?
Yes, for me cinema crashes also in material preview with noise shader.

2015-11-19, 23:06:49
Reply #13

Rhodesy

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I had big issues with using the C4D noise shaders resulting in instant crashes but it only occurred on one machine, and did it in both R16 and R17. it was fine on another couple of machines that I tested. After some head scratching I reinstalled C4D to a new folder then copied it into my original MAXON installation folder and deleted the original installation. Now everything works. Might be worth a try. You can give it a dry run by just installing c4d to a new folder and the copy across the corona plugin folder and .dll files from your original installation.

2015-11-20, 01:41:49
Reply #14

burnin

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please test & report findings to mantis / bug tracker:
[test] C4D procedural noise shadershttps://forum.corona-renderer.com/index.php/topic,10331.msg65921.html#msg65921