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Messages - Beanzvision

Pages: 1 ... 184 185 [186] 187 188 ... 259
2776
Also, if those affected here can try re-rendering again with a different light solver other than 'auto' for example" 'scalable' I'd be interested to know if this solves the issues. Thanks

2777
[C4D] Bug Reporting / Re: PPM render engine crashes (c4d)
« on: 2019-02-18, 15:16:59 »
Thanks!

2778
[C4D] Bug Reporting / Re: PPM render engine crashes (c4d)
« on: 2019-02-18, 13:32:56 »
That's hard to say, if we had your settings we could try and reproduce it. Only then I could tell you. ;)

2779
[C4D] Bug Reporting / Re: Moving Light... C4d quits
« on: 2019-02-18, 11:07:35 »
Hi Imran, I think we will need more than just the bugreport for this. Can you share the scene file, whether that be stripped back etc? I'm assuming you had the IR running as well?

2780
[C4D] Bug Reporting / Re: PPM render engine crashes (c4d)
« on: 2019-02-18, 11:04:49 »
Hi there, one must take caution when playing around in the dev-debug/experimental settings for this very reason. By default we have this set to disable to try and avoid situations like this. Can you also share the settings you were changing?

2781
[C4D] General Discussion / Re: Light inside candle jar
« on: 2019-02-18, 10:22:19 »
You could try using a standard C4D omni light and play with its falloff. ;)




2782
[C4D] General Discussion / Re: footage on a plane
« on: 2019-02-18, 09:18:50 »
By default, this will only show up in the final render. If you're trying to view the animated texture in the viewport when you hit play, you will need a standard C4D material and under the editor options turn on animate preview. ;)


2783
I have to submit any ticket? I've sent a scene and nobody didn't answer. I cant pass the renders to my client. Please help get rid of black dots.....

Hi, I've actually been looking at your scene for the post few days but still haven't been able to find why it's happening or how to get rid of them. The tests I did, everything starts off perfectly and then at around pass 8-9 they appear. I still plan on looking through it again today, another user had the same issue and ended up reverting back to a previous build just to finish the job. Hopefully, a solution is near! ;)

2784
[C4D] Bug Reporting / Re: IR does not update Sky HDRI
« on: 2019-02-14, 13:02:43 »
Hi, thanks for the report. I can also confirm this on my Windows machine. I'll add it to our internal bug listing.

2785
I've got the same problem. The black dots are copious and in some areas of the render they make a big black square.

I've got Corona Render 3 Hotfix 1 and try the render in two different machines. Unfortunately I can't upload the scene, because it's a client project.

thanks
Lorenzo

Are you also using bloom and glare for post processing? If so, switching it off should solve this.

2786
[C4D] General Discussion / Re: Dancing Fireflies (I Think)
« on: 2019-02-13, 17:21:22 »
I think I have their plugins somewhere, I'll have a search and try and test out the scene. ;)

2787
[C4D] General Discussion / Re: soft colored shadows
« on: 2019-02-13, 16:42:04 »
Also adding to what has mentioned, A small light source will produce sharp shadows and a large light source will soften the shadows. If you go larger you will need to reduce the light intensity as this will overexpose your scene.

2788
[C4D] General Discussion / Re: volume fog
« on: 2019-02-12, 14:26:37 »
Thanks beanzvision, can you send a scene?

Sure thing ;)

2789
[C4D] Bug Reporting / Re: motion blur on render instances
« on: 2019-02-12, 11:09:59 »
Hi there, Can you supply us with this scene or a sample scene that also demonstrates this issue? Our private uploader is linked in my signature below. Thanks ;)

2790
[C4D] General Discussion / Re: volume fog
« on: 2019-02-12, 11:06:34 »
My approach would be to apply a gradient on the volume material and adjust the settings to get something I'd be happy with. ;)


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