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Messages - Nekrobul

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31
Gallery / Re: 2500m2 interior (part of it)
« on: 2018-09-25, 10:25:05 »
May I ask about average render time and pixel resolution? I'm also interested in the number of light you have used. One last question is it Corona for 3ds?
Thanks;)

Rendertimes with regular corona denoiser were around 4hrs per 2400x1800 image and with AI denoiser it was about 2hrs per 4000x3000.

Number of light is very variative from scene to scene.

And yes it is 2017 3dsMAX + corona.

is AI denoiser fine for production rendering? I thought it doesn´t preserve bump map and is too aggresive to use in any case except previews

In some cases yes, but if you have enough time and resource it is better to use native denoiser.

32
Gallery / Re: 2500m2 interior (part of it)
« on: 2018-09-24, 18:40:02 »
May I ask about average render time and pixel resolution? I'm also interested in the number of light you have used. One last question is it Corona for 3ds?
Thanks;)

Rendertimes with regular corona denoiser were around 4hrs per 2400x1800 image and with AI denoiser it was about 2hrs per 4000x3000.

Number of light is very variative from scene to scene.

And yes it is 2017 3dsMAX + corona.

33
Gallery / Re: 2500m2 interior (part of it)
« on: 2018-09-24, 16:26:01 »
Buzzz

I was using HDRI lithing for all scenes.

relox

I am running on 64GB of DDR3 ram, and there were separate scenes for every room but the numbers were crazy tho 20-50 mil non instanced polys.

-----------------------------------------

PS - i have updated gallery with pool images (finaly ffs) - https://forum.corona-renderer.com/index.php?topic=21726.msg133847#msg133847

34
Then you should report it here.

https://forum.corona-renderer.com/index.php?board=2.0

and if there is no stable workaround roll back to stable version - https://corona-renderer.com/download

35
[Max] Daily Builds / Re: Daily builds version 3
« on: 2018-09-20, 11:27:59 »
What are PC specs, and do you have Optix installed? And the latest driver for GPU.

Everything is installed, worked fine in previous builds.
The AIdenoiser behaviour is erratic, throwing some errors and after some time it works fine or doesn't at all.
Specs: GeForce GTX 760,  Win 10, intel i7 4770K @3.5Ghz

I'm not sure for 100% but it might be because of GTX 760 someone here before had same problem with same GPU. And if so it's internal nvidias issue

36
[Max] Daily Builds / Re: Daily builds version 3
« on: 2018-09-20, 10:08:16 »
What are PC specs, and do you have Optix installed? And the latest driver for GPU.

37
[Max] Daily Builds / Re: Daily builds version 3
« on: 2018-09-19, 12:11:26 »
Tested new build, confirm that it is not crashing any more.

38
[Max] Daily Builds / Re: Daily builds version 3
« on: 2018-09-18, 16:21:31 »
could someone clarify the benefit of GPU denoising? I made some test and I realised that the render time is quite similar if I want to have the same result with corona denoiser. I have 1070ti vga card, and do you think I can reduce the render time if I upgrade to 1080ti or sli 1080ti

try different % of blending, it gives proper results already at 10% with .8 blending

is this already possible? to blend AI denoiser and Corona?


I ment set denoiser blending to .8 not blend two denoised resuts, its pointless ofk.

39
[Max] Daily Builds / Re: Daily builds version 3
« on: 2018-09-17, 19:24:14 »
could someone clarify the benefit of GPU denoising? I made some test and I realised that the render time is quite similar if I want to have the same result with corona denoiser. I have 1070ti vga card, and do you think I can reduce the render time if I upgrade to 1080ti or sli 1080ti

try different % of blending, it gives proper results already at 10% with .8 blending

40
[Max] Daily Builds / Re: Daily builds version 3
« on: 2018-09-17, 10:46:53 »
I have encounterd very strange issue. The scene created with 30-08 build is contineously crashing with latest build on start.

Same here - installed build 09-14, got crash on load of very first scene, rolled back to 08-16.

Do you have corona scatters in this scene?

41
[Max] Daily Builds / Re: Daily builds version 3
« on: 2018-09-16, 17:52:43 »
So the current daily is stable for now and can be used in production ?

I am not shure now, i have encountered crash on scene load but the scene is extremly heavy. I would not risk before the masage from devs.

42
[Max] Daily Builds / Re: Daily builds version 3
« on: 2018-09-15, 11:44:39 »
Hmm, i'm getting totally different result. Here's statistics from my quick test with 7% noise limit as stopping condition:

AI denoiser: 5 passes | 5,62% | 36s
Corona denoiser: 15 passes | 5,78% | 2m38s
What is the actual perceived image quality? Do they look the same? Because if so, that's an insane productivity boost...

I think there might be some confusion in how adaptivity calculation goes on. May be it is calculated if as denoiser is applyed in case of usage of AI denoiser.

--------------------------------------------

I have encounterd very strange issue. The scene created with 30-08 build is contineously crashing with latest build on start.

Also when i decided ti roll back to previous version i got error message that corona is currently being instaled X_X and found two instances of installer in taskmanager of latest daily build installer. I haven't captured the screenshots but i have minidump wich is in attachments.

UPD - yep its bug, i rolled back to 30-08 and scene had opened properly. I can do some aditional testing after i finish the work with this scene.

UPD2 - i copied it to mantis https://corona-renderer.com/bugs/view.php?id=3062

43
[Max] Daily Builds / Re: Daily builds version 3
« on: 2018-09-14, 20:41:32 »
Well the new light solver issue is fixed.

44
Gallery / Re: 2500m2 interior (part of it)
« on: 2018-09-12, 18:13:33 »
Good job! Insane amount of work on that one, well done! How many time did it take from start to finish?

Actualy it is very long story to tell.

We have started at the 2nd week of april and anded at 3rd week of august. BUT it should have been lot faster if not the lack of information from Piotr wich was holding visuals developent a lot, by not giving proper drawings references etc.

The fastet were bedroom and barber. Bedroom took 8-9 days to complete and barber was complete in 3 days.

BTW - everything was rendered using single twin processor X5650 Xeon. With a lot of help from new fancy AI denoiser.

45
Gallery / Re: 2500m2 interior (part of it)
« on: 2018-09-12, 17:27:18 »
Stunning renderings! Great job sir!

ps. I always wonder when will rich people understand that's not 1800 anymore? How someone can live in a place like this?...

To be honest, this is not a world-wide issue :- ).

Seen this :- D ?

You just made my day. Got ot save it somwhere in case of serious discussion.

BTW - it is not only post solviet approch to desing, it is also post solviet approach to doing buisnes wich is not very legal and not as honest and cormftable as it is comparing to european style.

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