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[Max] I need help! / Re: Mesh/UVW or Material problem
« on: 2021-09-20, 17:28:23 »
I didn't try that - no.
I am using displacement, and just plain old UVW Box mapping.
Also checked for geometry overlaps but there were none. However, there was a residual horizontal piece of geometry which I deleted - and it has solved the problem.
It's odd though - I can't say I have had exactly this problem before - and all the other models for this project (about 10 in total have retained their geometry and Uv's perfectly. Guess it's one to ascribe to the "corrupted geo" category.
I am using displacement, and just plain old UVW Box mapping.
Also checked for geometry overlaps but there were none. However, there was a residual horizontal piece of geometry which I deleted - and it has solved the problem.
It's odd though - I can't say I have had exactly this problem before - and all the other models for this project (about 10 in total have retained their geometry and Uv's perfectly. Guess it's one to ascribe to the "corrupted geo" category.