Author Topic: 70m²  (Read 23457 times)

2015-11-05, 10:36:01
Reply #15

jjaz82

  • Active Users
  • **
  • Posts: 310
    • View Profile
Amazing work, Congratulations.
your quality and datails are impressive, i feel throw your image a greate passion to this work.

2015-11-05, 12:45:44
Reply #16

vkiuru

  • Active Users
  • **
  • Posts: 320
    • View Profile
As always, gotta admire your dedication and attention to detail, though I'm not a great fan of ultra realistic lighting (at the expense of appeal) I do appreciate seeing how realistic it can get :)

There's almost enough assets there to convince me to buy the scene. Going through your Turbosquid page: "NOTE: Only available for 3ds Max 2016 and Corona. No other versions included." <-- Why 2016 only, if I may ask?

2015-11-05, 12:48:54
Reply #17

BBB3viz

  • Active Users
  • **
  • Posts: 48
    • View Profile
Because, to my great chagrin, I used 3ds Max Physical Cameras and these get all screwed up when saving to older versions...

2015-11-05, 13:36:29
Reply #18

vkiuru

  • Active Users
  • **
  • Posts: 320
    • View Profile
Because, to my great chagrin, I used 3ds Max Physical Cameras and these get all screwed up when saving to older versions...

Oh, damn.

edit: I take it nothing besides the render output would change? Backwards compatibility would still allow for studying the way you set up different materials and putting the very nicely done models to use in other projects. I get that you would  have to put a big DISCLAIMER out because of it, though.
« Last Edit: 2015-11-05, 13:50:21 by vkiuru »

2015-11-05, 18:07:44
Reply #19

steyin

  • Active Users
  • **
  • Posts: 375
  • BALLS
    • View Profile
    • Instagram Page
Great work as usual BBB. Will probably buy this and install 2016 trial to convert to 2014. I'm more interested in the mats, models, etc, than the cameras.

2015-11-05, 18:13:14
Reply #20

BBB3viz

  • Active Users
  • **
  • Posts: 48
    • View Profile
I think most people who buy it are like you, but unfortunately, TS is ruthless about suspending products that don't behave exactly as advertised on all supported platforms.

2015-11-05, 18:51:49
Reply #21

vkiuru

  • Active Users
  • **
  • Posts: 320
    • View Profile
Huh, now that I look at those renders I take back what I said about the realistic lighting. Must be because I'm now looking at the images in a dark room, the light color look more vibrant, very beautiful.

I think most people who buy it are like you, but unfortunately, TS is ruthless about suspending products that don't behave exactly as advertised on all supported platforms.

That sucks, but we're all moving to 2016 sooner or later anyway.. I'm definitely sold on that scene. Also, I've scanned some models using the Autodesk Photofly or whatever they call it these days but can't imagine how you managed to scan the legs on the stools that well. Would be interesting to hear more about the tools you used!

2015-11-06, 01:18:10
Reply #22

Burak Yetiş

  • Active Users
  • **
  • Posts: 8
    • View Profile
I am big fan of your work mate. Good job really i am suck at lightining :(

2015-11-06, 10:11:28
Reply #23

RobSteady

  • Active Users
  • **
  • Posts: 45
    • View Profile
Impressive, as always!
Can you say a little bit more about render times and resolution?

Sorry, a little bit off-topic.
I see you're still working with Octane; what is your oppinion today (development, support...) after your first encounter a few years back? Do you plan to release a scene for Octane? The one from your blog, maybe?
With four decent gpu's I'm quite happy with the software. However, the progress for the plugins is problematic and slow; seems like with every new release new bugs appear.

2015-11-06, 14:59:47
Reply #24

Dippndots

  • Active Users
  • **
  • Posts: 296
  • Alex Fagan Co-Founder at The Faction
    • View Profile
    • The Faction
Super impressive, I've just bought the scene. Have the render settings been reset? It looks like you were just using the Corona defaults. How many passes did you give it?

2015-11-06, 16:02:56
Reply #25

Freakaz

  • Active Users
  • **
  • Posts: 144
    • View Profile
    • Website
Super impressive, I've just bought the scene. Have the render settings been reset? It looks like you were just using the Corona defaults. How many passes did you give it?

Maybe that's because the default settings just works well most of the time :D

2015-11-07, 00:27:46
Reply #26

BBB3viz

  • Active Users
  • **
  • Posts: 48
    • View Profile
Ah, yes. It's all default settings. And I do think they work perfectly well most of the time. I don't have the number of passes in mind but the raw renders you can download from TS were done in between 30 min and 2 hours each. Basically, the shallower the DOF, the longer it needed to resolve.

2015-11-07, 16:11:41
Reply #27

Majeranek

  • Active Users
  • **
  • Posts: 114
    • View Profile
Great work Bertrand, as usual!
May I have one question for you?
Since it's commercial scene all of those shots were ordered by a client or you've added some for portfolio purpose?
marjoramstudio.com Website
be.net/filipmalecki Behance Portfolio
Instagram Instagram Profile

2015-11-07, 17:44:56
Reply #28

denisgo22

  • Active Users
  • **
  • Posts: 700
    • View Profile
I so want to know that?
Typically, the client does not need all these beautiful close-ups/
Them needs to see the whole interior and make a rooms as big as possible.
By the way exceptional  maximalist design like this one,  I do not know what the client will like/
« Last Edit: 2015-11-08, 00:26:54 by denisgo22 »

2015-11-08, 08:17:02
Reply #29

mazsamir

  • Active Users
  • **
  • Posts: 11
    • View Profile
Great work Bertrand, could you tell a bit more about the 3d scanning process how did you do it ? Thanks.