Author Topic: Clean grass edge near pool border  (Read 1455 times)

2022-07-03, 12:45:42

Konichowaa

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Hi everyone,

Is it possible, using chaos scatter, to get a cleaner result near the pool border, just by using the scatter?

I added the pool border as a apline in the spline exclude field with 12-14cm  and scale and density at 100%. The scale doenst seem to have much effect with this thin border?
When I change the seed, it can get a bit better but never clean enough.

I can only make it better by using a linear cloner to make a straight finish.

I'm attaching images with and without the linear cloner to illustrate

PS: as a side question, is it possible to change the size for an individual scattered object when they are proxies from the cosmos browser?

Thanks,
« Last Edit: 2022-07-03, 12:55:37 by Konichowaa »
Koen Van haesendonck
3D-lab - www.3d-lab.be

2022-08-26, 16:33:34
Reply #1

bnji

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Hello,
This occurs because of randomization; perhaps you can try reducing the X and Y position randomization (in transformations rollout) or even using a texture map to control it.
I hope this helps.
Kind regards.
« Last Edit: 2022-08-26, 16:39:44 by bnji »
Benjamin Rosas | chaos-corona.com
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2022-09-07, 21:58:20
Reply #2

bnji

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Hi everyone,

Is it possible, using chaos scatter, to get a cleaner result near the pool border, just by using the scatter?

I added the pool border as a apline in the spline exclude field with 12-14cm  and scale and density at 100%. The scale doenst seem to have much effect with this thin border?
When I change the seed, it can get a bit better but never clean enough.

I can only make it better by using a linear cloner to make a straight finish.

I'm attaching images with and without the linear cloner to illustrate

PS: as a side question, is it possible to change the size for an individual scattered object when they are proxies from the cosmos browser?

Thanks,


Hi @Konichowaa, how are you?
Is there any update about this?
Did you manage to solve the issue?
As mentioned before, you can use a map to control the scale towards the pool edge. I'll suggest using the Corona Distance map to affect the scale of scattered objects near the pool edge.
Regards.
Benjamin Rosas | chaos-corona.com
3D Support Specialist - Corona | contact us
Corona Uploader l Upload