Author Topic: Scatter Objects as Particle Shapes  (Read 759 times)

2020-12-13, 14:23:01

Byteman3D

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Corona Scatter is a very useful tool for medical animation. It handles vast number of particles over surfaces without having to display them at detail levels which is hard to cope with, even for a high end computer. I wonder if it is possible to use it with particle flow integration and disintegrate the scattered objects as particle shapes, without collapsing the scatter source into a mesh?