Chaos Scatter > [Scatter] I need help!
3Ds Max+Corona Scatter Convert to Geometry shifts objects randomly
josepa:
Not sure why it is doing this, but every time I convert a corona scatter to geometry (in order to export the scatter pattern as an FBX), it shifts all objects a tad bit.
I've tried adjusting all instanced object pivot points. I've tried cleaning up normals on distribute-on object. Can't seem to find a reason why this would happen. Help!
Images attached of simplified example using a cylinder as a distribute-in object and a modified tea-pot, box and sphere as instanced objects.
romullus:
Did you try to reset transforms of instanced objects?
josepa:
Well now I just feel silly. how did I not think of that? It fixed the whole issue.
Thanks, Romullus
romullus:
Glad to help you!
maru:
By resetting transforms you mean the Reset Xform option? I don't see why this would be necessary. Will definitely look into it.
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