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Messages - TomG

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1
Gallery / Re: Telling Things Stories
« on: Today at 16:55:36 »
Thank you for sharing, and I hope now that you have taken that first step you won't feel shy any more and will continue to share!

2
Gallery / Re: Dedicated to my Dad - a 3d-painting
« on: Today at 15:09:02 »
You are welcome, glad you found the feedback helpful and hopefully inspiring! Yes, I only thought of the empty picture frame after I'd hit send, but I did notice that too and it is another fantastic detail in the images. I have a fondness for images that make you think, that lead you to create stories in your mind, so it was lovely to see these.

3
Gallery / Re: Dedicated to my Dad - a 3d-painting
« on: Today at 14:04:18 »
Since I am here replying anyway, just wanted to say these are fantastic images :) They don't come across to me as dark and creepy. Of course anything with skeletons has the sense of death to it, but this is juxtaposed with the bright cheery lighting, and also with the fact that both man and horse appear to be still alive as skeletons, since they are both still doing things, taking the edge off the sense of death and adding an almost light-hearted feel to them in some way, not quite comical but definitely slightly humorous. This also matches with the skeleton smoking a cigarette since... no lips, no lungs, no way that could possibly work, yet here we are :)

Then there's another offset there, away from the light, breezy, and fun, which is the contemplative nature of the skeleton looking at the photo (of what we now know is a painting). What is the skeleton thinking? (With no brain ;) ) Is this an old love, a family member? Are they missing them? Is it themselves in an earlier time? And interestingly it's not a photo of "back when we had full bodies", it's a photo of a skeleton again, which stops things getting too dark there.

BTW I love how the horse is looking up and in for one photo, and for another it is drinking from the bucket, further strengthening the fact that these are not creepy dead things but still alive and moving around. So yep for me, I don't get any strong dark vibes from this at all!

And the render quality is beautiful, from light to materials :)

5
[C4D] General Discussion / Re: Cosmos available materials
« on: 2022-08-09, 13:03:35 »
Enjoy the beach, don't forget the sunscreen!

6
[C4D] General Discussion / Re: Cosmos available materials
« on: 2022-08-08, 18:31:38 »
That one comes down to our team, not the Cosmos team, as we need to ensure the conversion process is working properly for those materials before they can be enabled for Corona. Definitely not something we are going to forget about :)

8
[C4D] Daily Builds / Re: Chaos Licensing Feedback/Help
« on: 2022-08-07, 14:45:13 »
This question was posted in a separate thread (https://forum.corona-renderer.com/index.php?topic=37596 ) so as not to continue the conversation in two places the answer will be over there :)

9
[Max] Feature Requests / Re: Displacement control
« on: 2022-08-07, 14:41:45 »
With this being an 8 minute video, some of it showing painting displacement, some of it showing layered materials, can you be more specific about what tool it is you want in Corona?

10
Work in Progress/Tests / Re: romullus wips
« on: 2022-08-05, 13:35:38 »
Now that is good news, hurrah for the extra juice :) Looking forward to the next project!

11
Work in Progress/Tests / Re: romullus wips
« on: 2022-08-04, 20:56:19 »
Nice! Fix it some more, with even more renders! :)

12
[Max] Feature Requests / Re: The most wanted feature?
« on: 2022-08-04, 18:53:59 »
Render times are really good, because these are not true volumes in the 3D scene. Going from the experience on V-Ray, adding a few clouds makes no noticeable difference compared to an empty sky, but if you make it super cloudy and have ground shadows you may notice a slight impact on render times (still nothing compared to adding OpenVDB or VolumeMtl clouds though!) You can basically activate these whenever you like without being concerned about render time impact (of course, still waiting to test this in Corona myself, but I can't imagine it would be THAT different from the V-Ray situation).

13
[Max] Feature Requests / Re: The most wanted feature?
« on: 2022-08-04, 18:00:29 »
It varies with each feature, so we can't give a global overall answer to that :)

14
Most welcome!

15
Hi, where can I post feedback about Chaos Scatter?
CS losing instanced objects on Max's Batch rendering (CS instances clipped by camera in the option Camera Clipping - Enable Active render camera).

In the dedicated Scatter section of the forum, e.g. the Scatter Max bug reporting thread is there at https://forum.corona-renderer.com/index.php?board=55.0

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