Chaos Corona Forum

Chaos Scatter => [Scatter] I need help! => Topic started by: Konichowaa on 2022-07-03, 12:45:42

Title: Clean grass edge near pool border
Post by: Konichowaa on 2022-07-03, 12:45:42
Hi everyone,

Is it possible, using chaos scatter, to get a cleaner result near the pool border, just by using the scatter?

I added the pool border as a apline in the spline exclude field with 12-14cm  and scale and density at 100%. The scale doenst seem to have much effect with this thin border?
When I change the seed, it can get a bit better but never clean enough.

I can only make it better by using a linear cloner to make a straight finish.

I'm attaching images with and without the linear cloner to illustrate

PS: as a side question, is it possible to change the size for an individual scattered object when they are proxies from the cosmos browser?

Thanks,
Title: Re: Clean grass edge near pool border
Post by: bnji on 2022-08-26, 16:33:34
Hello,
This occurs because of randomization; perhaps you can try reducing the X and Y position randomization (in transformations rollout) or even using a texture map to control it.
I hope this helps.
Kind regards.
Title: Re: Clean grass edge near pool border
Post by: bnji on 2022-09-07, 21:58:20
Hi everyone,

Is it possible, using chaos scatter, to get a cleaner result near the pool border, just by using the scatter?

I added the pool border as a apline in the spline exclude field with 12-14cm  and scale and density at 100%. The scale doenst seem to have much effect with this thin border?
When I change the seed, it can get a bit better but never clean enough.

I can only make it better by using a linear cloner to make a straight finish.

I'm attaching images with and without the linear cloner to illustrate

PS: as a side question, is it possible to change the size for an individual scattered object when they are proxies from the cosmos browser?

Thanks,


Hi @Konichowaa, how are you?
Is there any update about this?
Did you manage to solve the issue?
As mentioned before, you can use a map to control the scale towards the pool edge. I'll suggest using the Corona Distance map to affect the scale of scattered objects near the pool edge.
Regards.