Hi, I have a question regarding various objects that need to be combined preserving their unique unwraps for a webgl app, I have a couple of models like cars that need to be attached to BAKE on a Bake to Texture option, but these objects share the same space on their texture, so How can i attach them on a single one and not mess the unwraps they have ? We bought these models that comes on low poly with their own texture.,
Please Help!