Author Topic: (Daily Build 2020-02-27 & v5) - CBitmap doesn't work with the layer shader  (Read 1247 times)

2020-03-27, 17:47:07

Nejc Kilar

  • Corona Team
  • Active Users
  • ****
  • Posts: 1245
    • View Profile
    • My personal website
Hello! :))

So this issue one that can totally stand on its own but unfortunately when you combine it with the bump issues it gets even more whacky.

So basically, CBitmap doesn't respect the layer shader transforms which kind of makes CBitmaps impossible to scale - especially so because the projector shader is broken too.

Steps to reproduce:
- Put a tex in a CBitmap
- Put those in a layer
- Try to scale it with the transform effect.

Aaaaand it doesn't work :)

OS: Windows 10
Nejc Kilar | chaos-corona.com
Educational Content Creator | contact us

2020-03-31, 12:58:28
Reply #1

Beanzvision

  • Corona Team
  • Active Users
  • ****
  • Posts: 3811
  • Bengamin
    • View Profile
    • Cormats
Thanks for reporting! ;)

(Internal ID=487235911)
Bengamin Jerrems l chaos-corona.com
3D Support Specialist - Corona l contact us
Corona Uploader l Upload
Portfolio l Click me!