Just did a small test:
Just 4 passes
GI/AA: 24
MSI: 10
You need to unlock the sampling pattern
Elemtents: Beauty, CGeometry_NormalsShading, CShading_SourceColor (Albedo?!), CShading_Shadows (VIS?!)
(Not 100% sure if these are the best passes for the AOVs)
Rendertime: 1:40 min per image
Filtering Time: 43Sec
Edit: tried to process a 4960x3508 Image, but there is not enough ram on my gtx 970 und the CPU-Mode does not work for me...
you forgot about world position pass...
cpu mode works here but it seems it's much slower (just commented out "gpu=" in cfg file). took approx 10+ minutes to process 3000x3000px image and it has required over 7.5GB of RAM. I guess that's why you couldn't filter out high res on a GTX970.
I think it's early to judge. But if they come sooner with an integration for max+corona, than Ondra's integrated solution and it won't cost an arm and a leg. I'd give it a go.
But then again. It's november already :D and once corona has it's adaptivity and noise filtering of it's own...
Would be nice from Ondra to tease us with some numbers if some early tests had been done, to know if it's even worth it to think about this innobright thing :)