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Messages - haffy

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1
[C4D] I need help! / Re: Team render
« on: 2022-02-21, 08:25:58 »
Thanks all! I am talking to Corona support as my trial license has expired, need that both on the client and the node before I can try. I have made tests with C4Ds physical render and it works great. Also made tests with Blender and CrowdRender, it has a bit to go before it can compete. I am very much looking forward to test Corona and TR (TR to PV as I only do stills), if it works as I think it will. We will buy at least one ThreadRipper and work towards it. Yes I know the lead time is monstrous..

2
[C4D] I need help! / Re: Team render
« on: 2022-02-18, 16:22:14 »
Hi, I am using R25 and Corona 7 (corona-7-c4d-hotfix2-win) and I am running Windows for now, but will run Mac and Windows later.

I would love to test Corona and TR for real before I buy alot of HW. Do I need to buy a license for a test?

And what do you mean by "Server approach"?

3
[C4D] I need help! / Re: Team render
« on: 2022-02-18, 15:54:09 »
This is what I want to know.
Does Corona Renderer and Team Renderer work like this?

You see the progress live on the machine you work on, in my case a Macbook Pro Silicone, and you see the progress from all you render nodes live?

4
[C4D] I need help! / Team render
« on: 2022-02-18, 15:33:15 »
Hi,

I am trying out Corona and I want to test Team Render, but I am experiencing problems. Do I need a "real" license for this to work?

5
Wow this is great news !!

6
Yes that's true. And I am hoping that it can match the notebook 3080, for now.. I also hope Corona will gain more speed, as it is so nice to render over LAN. A threadripper in the closer is a nice solution to my laptop limitations.

7
Thank you all ! I have now oredered a new Macbook Pro 16" M1 Max 64GB and so on. My test's are as follows, hope it helps someone. The scenes used are as close as possible in regards of settings and materials.

# Razer Blade
Octane 4 min 5 seconds
Corona 12 min 36 seconds
Blender 5 min 8 seconds

# Razer Chroma X RTX 3090
Octane 2 min 0 seconds
Blender ~2h 19 min  5 seconds(ended after 15 min..)

# Mac M1 Pro
Octane 10 min 6 seconds
Corona 13 min 20 seconds

# Mac M1 Max
Octane 5 min 22 seconds, high energy
Corona 14 min 28 seconds, high energy
Blender 1h 15 min

8
BigAl it was a interiour scene i had laying around for a client, wich I remade the materials in Blender and tested. I have now made a new scene, a much more simple scene that I am testing. It's somthing, but it's probably not the best way to test. I just want a solution on Mac..

9
Interesting davetwo, very much so. Do you know if there is a benchmark with the latest patch/version out yet? Would love to see some speed data before changing my current setup. I tested a Blender scene in cycles, on my Blade it was 19 min and on the Mac it was 6 hours. Anything under 30 min and all would have been good, but 6 hours was to bad. That is why I want to see some data.
My trial is out..

10
Anyone ? Is the future for Mac and rendering so dark?

11
[C4D] General Discussion / Re: Corona for Apple Silicon M1?
« on: 2022-01-30, 09:24:00 »
Any updates in performance?

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Hi,

I want to do the move from my current Razer Blade with eGPU GTX 3090 to an Apple Macbook Pro M1 Max, I know that there will be a drop in performance. I just want to know how big it will be, and if I can live with it.

I will use render farm (wich one is simplest, press and send?) for final render, I did that with Octane too.  One day maby I will buy a render slave with like Threadripper or something, but the market is crazy right now. Will Corona work with a slave with another type of CPU?

Has there been any new tests between these two beasts, GTX 3080/3090 and M1 Pro/Max?

I am very greatfull for any real world answwers I can get, I have had enough of problems of late with computers and rendering.


13
+1

14
[C4D] General Discussion / Re: Switch from Arnold to Corona?
« on: 2021-10-01, 11:07:17 »
I have also been testing Arnold, with the focus on GPU. And I also have ALOT of crashes, displacement maps is a no go on GPU.
I realy like the bokeh (DOF blur) in Arnold, and would love to use GPU. But it's to many crashes and the denoiser is a joke.

15
[C4D] General Discussion / Re: Render IR over team render
« on: 2021-09-29, 13:17:37 »
Thanks Jan, then there is no option for a desktop-workstation with great CPU (lite TR-3960X) to compete with the GPU renderers. Am I right?

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