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Messages - Jacinto Monteiro

Pages: 1 2 [3] 4 5
31
Gallery / Re: Senior University
« on: 2019-08-07, 18:27:58 »
Hi there!
The yellow bushes hanging on that wall are from Maxtree! Earliest volumes. They have these hanging or normal.
The green ones on the same wall are two home-made ivy done with gwivy plugin, both edited/copied/mirrored to give a natural look and mixed up with the yellow ones. No photoshop there actually.
Hope it helps.

32
Gallery / Senior University
« on: 2019-08-07, 11:58:43 »
Hello all, we are very happy to post this full 3D images of a future university that will be built in Porto, Portugal.
Architecture by Joaquim Portela, Arquitectos.
Images by @MetroCubicoDigital

Thanks for viewing!


Visit us:
https://www.facebook.com/MetroCubicoDigital/
https://www.instagram.com/metrocubicodigital/

33
Gallery / Caxias
« on: 2019-07-19, 12:24:26 »
Hello this is a twin house project we currently finished for our amazing client Eduardo Souto Moura in Caxias, Lisbon.
The houses are like fake twins destined for two real life brothers.
We thank the participation on this project of our two most recent net work colaborators, Ana Rodrigues and João Carvalho Ferreira.

We hope you enjoy the images.

34
Gallery / Rua Maria
« on: 2019-04-23, 10:37:27 »
Rua Maria project.
Pretty much everything is 3D.
3DS Max, Corona and Photoshop.
Architecture by Joaquim Portela.


Facebook:
https://www.facebook.com/MetroCubicoDigital/
Behance:
https://www.behance.net/MetroCubicoDigital
Insta:
https://www.instagram.com/metrocubicodigital/?hl=pt

35
Gallery / Re: Valley
« on: 2019-03-12, 15:16:49 »
Thanks all for the comments!

Yes indeed, all terrain had displacement (really heavy displacement+itoo scene, corona overcome 100GB Ram with 2x screen size) so itoo usage might not have been the best solution here mostly because the view is kinda aerial and area to cover with grass is huge = patchy. Full texture mode try next time!

Best regards

36
Gallery / Valley
« on: 2019-03-08, 17:34:14 »
Hello,
WorldCreator2 software practice of a casual Valley, no where in particular. Maybe Scotland or Middle-Earth. ;)
Rendered in 3DS Max and Corona.
Textures and close up asset using Quixel and Mixer.
Vegetation scattered with Itoo Forest and WC2 heighmaps used as masks for distribution.
Low clouds created with VolumefogMtl.

Instagram:
https://www.instagram.com/metrocubicodigital/?hl=pt
Facebook:
https://www.facebook.com/MetroCubicoDigital/
Behance:
https://www.behance.net/MetroCubicoDigital

37
Gallery / Serra do Bouro House
« on: 2019-02-16, 16:32:37 »
Hi all,

Quick job recently developed for Vasco Lima Mayer, in a clear reference to Louis Khan, in the same line series of previous Casa Galamares.

Hope you like it!

Corona 3.0, Maxtrees, Quixel assets, Pgskies and Friendlyshades usage.

Instagram:
https://www.instagram.com/metrocubicodigital/?hl=pt
Facebook:
https://www.facebook.com/MetroCubicoDigital/

38
Gallery / Smart LightMix
« on: 2019-01-25, 00:59:45 »
Hi

Having fun with Lightmix.
While working on the night version of one of our projects we came up with this sequence of raw images in a short amount of time.
Great Corona!

Cheers

39
Gallery / Amarante urban plan.
« on: 2019-01-22, 15:44:01 »
Images we recently did for Amarante City-Hall, a new urban plan with a strong historic context. The digital work was done to support Eduardo Souto Moura and Nuno Graça Moura in a conference entitled "An idea for Amarante..." which took place in January 2019 at the Art House of Amarante.

Just a funny note: the two taxis present in the second view was a last minute request by Eduardo Souto Moura.  Each work, he always likes to request something interesting in the very end... it´s always a surprise, noone knows what to expect.
Amazing person/architect.

Hope you like it.
Thanks!

40
Gallery / Quinta da Rocha
« on: 2018-10-02, 13:56:55 »
Quinta da Rocha project in stand by...

Sorry. Marketing unpredictable reasons.

Best regards,
Jacinto Monteiro



41
Never in a thousand years this would ever be built in Italy!

42
Hi there,

Love the images!

Can you talk a bit about the texture maps (size? custom made?) you used for the main materials, like walls and floors.

Thkx,
Jacinto

43
Gallery / Re: "Red House"
« on: 2017-03-01, 13:41:23 »
Everything is very nice but harbor deck vertical faces are not correctly mapped/unwraped (second pic).

There is some problem with the sea texture vs montage and it´s reflection very noticable on image 4.

44
[Max] Feature Requests / Re: The most wanted feature?
« on: 2017-02-22, 12:50:22 »
This: Advanced volumetrics (Clouds, PhoenixFD, FumeFX, etc...) would be amazing!

45
Gallery / Re: Metro Cúbico Digital - Corona Works
« on: 2017-02-21, 12:37:21 »
Hi there,

We used evermotion corona vegetation and igrass models and distributed with itoo.

The texturing was done using some info found on this forum concerning coronafrontback.
Also each leaf is different because we used corona mix and corona multi map for instances in both diffuse and transparency slots.

No, we didnt use any photogeometry here, only for the wood sculptures inside in the chapel.

Cheers.

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