Chaos Corona Forum

General Category => Porting and API => [Archive] Chaos Corona for Sketchup => Topic started by: seraleklee1 on 2017-04-04, 20:25:49

Title: Unrecognized materials
Post by: seraleklee1 on 2017-04-04, 20:25:49
Greetings to all.
By working with this file it happens to me that the Corona does not recognize the materials.
In the scene there are many materials, but none of them is recognized.
Title: Re: Unrecognized materials
Post by: Ryuu on 2017-04-05, 12:40:07
Hi, thanks for reporting this bug. Could you please send us the scene for testing?
Title: Re: Unrecognized materials
Post by: seraleklee1 on 2017-04-05, 21:51:57
how can I send? the file is 200 megabytes.
 
DropBox:
Link:
https://www.dropbox.com/s/2lqf4x3qwohrxix/Modello3D-PT01.skp?dl=0
Title: Re: Unrecognized materials
Post by: spadestick on 2017-04-10, 09:05:44
I think that's the problem right there... 200Mb for texturing is not the way to go - keep your texture map sizes efficient and manageable, nothing more than 500kb in Sketchup, anything more renders the texture unusable.
Most of what I do for architecture rarely ends up more than 20Mb in SKP file size. For Interiors it rarely goes beyond 10Mb.
Title: Re: Unrecognized materials
Post by: seraleklee1 on 2017-04-11, 10:53:18
Twilight and Thea Render render smoothly and accept large texture, even the Corona, in my opinion, you should be able to handle large textures.
Title: Re: Unrecognized materials
Post by: spadestick on 2017-04-12, 10:33:36
Maybe you'd be better off remaining to use Thea instead then. Wonder how much Speaker uses
Title: Re: Unrecognized materials
Post by: seraleklee1 on 2017-04-20, 15:38:29
I did not understand what you wrote, my english is not good enough.
I use to render both Twilight and Thearender, but I'm interested in Corona developments for SketchUp.
I've done simpler and smaller files with no problems, but this big file is the first one that creates problems.
Title: Re: Unrecognized materials
Post by: jenujacob on 2017-04-25, 08:48:16
I think that's the problem right there... 200Mb for texturing is not the way to go - keep your texture map sizes efficient and manageable, nothing more than 500kb in Sketchup, anything more renders the texture unusable.
Most of what I do for architecture rarely ends up more than 20Mb in SKP file size. For Interiors it rarely goes beyond 10Mb.
i think its more to do with the model itself. If you look closely to the screenshot the OP has posted, you will find 3d grass blades and the trees that hes used is rather highpoly itself. The building alone would be much smaller in size i am sure. Again, its just my assumption based on the screen shot posted by the OP.
Title: Re: Unrecognized materials
Post by: seraleklee1 on 2017-04-25, 18:31:58
On Dropbox i shared the 200 mb file. You might try to better understand what the problem might be.
https://www.dropbox.com/s/2lqf4x3qwohrxix/Modello3D-PT01.skp?dl=0