Author Topic: CoronaMultiMap: Randomize by Bercontile  (Read 4265 times)

2020-12-14, 22:20:06

lupaz

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Could you add a randomize by bercontile like Multitexture has?
Multitexture works, but it would be better to use corona's node.
Thanks

2021-01-05, 14:29:39
Reply #1

maru

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Bercontile is not shipped with 3ds Max, right? It's an older 3rd party plugin recompiled for newer 3ds Max versions by the community?
Marcin Miodek | chaos-corona.com
3D Support Team Lead - Corona | contact us

2021-01-05, 22:33:19
Reply #2

lupaz

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Yes. That's correct.
The tiles map that comes with 3Ds Max is very limited, so I have to use BerconTiles.

Thanks.

2021-01-06, 01:39:43
Reply #3

arqrenderz

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+1 For that.

Vray has Vray tiles, corona has no such option, so we use bercon tiles too, its really handy fo archivz.
+10 for corona tiles

2021-01-06, 11:04:02
Reply #4

maru

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Vray has Vray tiles

Can you explain what you mean by that? I have V-Ray 5 HF2 for 3ds Max and can't find a "Tiles" map or material.
Marcin Miodek | chaos-corona.com
3D Support Team Lead - Corona | contact us

2021-01-16, 05:09:13
Reply #5

arqrenderz

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Hi Maru, sure here it is
https://docs.chaosgroup.com/display/MTLEDITOR/Tiles
I guess that if vray has it its easier for the corona team to use some part of the code and not write from scratch?
This would be a really nice feature to have in the archviz world

2021-06-24, 09:00:48
Reply #6

GeorgeK

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Hi, I believe this has been already requested in the past and logged, it's definitely something useful.

(Report ID=CRMAX-734)
« Last Edit: 2021-06-24, 09:24:27 by GeorgeK »
George Karampelas | chaos-corona.com
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