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Messages - arqrenderz

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796
sure, here it is
just checked again, and for me its reproducible at the first try

797
Hardware / Re: Renderpockets - DIY Helmer Renderfarm
« on: 2014-12-09, 03:03:24 »
Hi  artmaknev i have looked at this setup for a while, with the original ikea helmer but i cant find an atx plan for all the holes
Are you puting 2 pc on each drawer?
it looking so sweet!! it is acrilic or somethig like that?do you have some pic with the whole system ?

798
Gallery / Re: ArqRenderZ WIP/finished work thread
« on: 2014-12-05, 16:08:13 »
Update leaf shaders, bark texture is still crap :(
1a.jpg" border="0 r2.jpg" border="0

799
Gallery / Re: ArqRenderZ WIP/finished work thread
« on: 2014-12-04, 23:26:57 »
Hi guys, here is some trees testing.
Hope to see some critics to improve them :)
3OLjtf.jpg" border="0 700uSx.jpg" border="0

800
I dont want Corona Sun linked to hdri, i just want a Damm Corona hdri loader (some like vray dome light were you put hdri) with a damm Arrow pointing at a fixed position (most of hdris have the sun in the center, otherwise it can be modified) In order to KNOW better were is THE damm hdri is pointing at (then sun IN the hdri, or light whatever it has .
thats all

Im not a render noob guys, im not a super star but not a noob, i just cant express myself ...
Im sending a private video to Rawalanche, i hope he can pass the idea to keymaster or something..

801
Ok let me explain myself better :)
When WE use an HDR as light source we need to rotate it in order to get the sun were we need to , and as far as i know its done in the Horizontal rotation box (0º, 50º, etc etc) but this is done with no visual input just a numeric value were we think the sun will hit BUT it would be SO much easier if the loader has some kind of arrow pointing were is the hdr going. Is just that,
(i know the hdr can be set to the viewport but in interior scenes and exteriors to this method would be easier) 

802
Gallery / Re: Ice cream cake
« on: 2014-11-28, 04:02:46 »
Love it! :) Ummmmmmmmm
nice shaders you got here :)

803
Gallery / Re: Casa Spodsbjerg
« on: 2014-11-25, 18:25:59 »
Hi Lucas THX for the Hdri! may i ask what hardware and software did you use to make it?

804
Gallery / Re: Small house in Finland
« on: 2014-11-25, 17:41:58 »
Can i buy your trees?? Not really is it for sale? the hero trees and leafes are awesome, and the first picture with the blurry and all is great! (looks like photo)

805
[Max] I need help! / Re: Corona crashing again
« on: 2014-11-21, 15:08:50 »
Be sure to have A 7.1 and yes its the ies that crashes the file, it happen to me twice, the solution is to re merge all except the ies..

806
Hi i have a request for a more intuitive HDR loader and rotation of the map, Right now we can load an HDR file but in order to rotate we input some numbers (45º,60º etc...)
What i ask is for a Corona HDR loader with some visual input of the map rotation, Like the Corona Sun were we have a very intuitive sun position We can have the same gizmo for hdr and some Horizontal rotation (vertical one can be locked)
And a more precise control of the Hdr like the one in vray (gamma , intensity, and so on)


807
Gallery / Re: Next Visualizations of tiles
« on: 2014-11-20, 15:09:55 »
You get the Texture maps from the client? Nice work on the textures :)

808
thx modern_babylon hope o resolve this one too

809
[Max] Daily Builds / Re: Daily builds
« on: 2014-11-15, 00:31:56 »
Damm this days are like Months!!!!

810
Hi modern_babylon, i alredy tried that, i think that almost nobody answer cause it seems like a very noob issue but the thing is that i can click on "show shaded material on viewport" on all the instances of the map but i cant get the proper view on the viewport, atached more screens ...
The map shows mut with incorrect size

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