Hi all
I've had the following issue a few times and hope someone can tell me the cause?
For some reason when rendering the camera stops rendering all geometry - I've tested turning on and off direct visibility overide and that works (either renders black or the corona sky).
To fix the issue I need to delete the camera and reimport it
This has happened on different cameras in the scene
It most often happens when I've been interactive rendering.
I've tested saving the scene with the dodgy camera, closing max & reopening
and the issue is still there..... so I have to reimport the cam
Has anyone else had this issue?
Thanks