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Messages - rowmanns

Pages: 1 ... 60 61 [62] 63 64 ... 127
916
Hi,

We are aware of this bug. It seems as though there has to be a map plugged into the custom slot of the modifier (even if it is disabled) for it to work.

We're working on a fix.

Rowan

(Report ID=CRMAX-92)

917
Hi all,
with the 7 daily build, in some case,  saving in .tif format with store alpha channel checked the file not generate the preview in folder where it is saved.
Windows 10, max 2020.
Can be my problem or is know iusue?

thank you

Same here! I thought it could be anything, glad to see it confirmed.
Hi,

This seems to be a bug on our side. It is caused by sharpening being enabled, we are looking into a fix for it.

Rowan

(Report ID=CRMAX-63)

918
yeah i'd like to report an issue, The automatic vertical tilt got broken for god knows why. the corona cam that is
Hi,

Could you provide some examples? Including a scene and some reproduction steps if possible?

See my signature for information we ask for when reporting bugs to us.

Thanks,

Rowan


yes sure, i tried it with multiple scenes, if I try the automatic vertical tilt on a corona cam alone it simply doesn't work, I fixed it by adding a physical cam and enabling automatic vertical tilt there then deleting that and adding a corona cam. ill try to reproduce it and send you the files.
 Thank you for the amazing work you all do
Hi,

Ok thanks, Please let me know the file name when you upload it.

Rowan

919
yeah i'd like to report an issue, The automatic vertical tilt got broken for god knows why. the corona cam that is
Hi,

Could you provide some examples? Including a scene and some reproduction steps if possible?

See my signature for information we ask for when reporting bugs to us.

Thanks,

Rowan

920
Hi, no, no low memory warning with previous version, just latest daily build.
Hi,

Could you check through task manager or with the Render Stamp token %mc (corona memory) how much memory was being used in the previous version and how much is being used now?

Thanks,

Rowan

921
Hi guys, we are having some issues memory related with some heavy scenes, 3 different scenes crash due to low memory, cpu is a i9 9900k with 64 gigs ram, previous version didnt have those issues, we were able to render the shots with no problem, ill see if i can upload one of them when we finish (no forest on this scenes) and also had the same forest issue on other scenes not so heavy
Hi,

Did you also get low memory warnings on the previous version of Corona? Or is it now Corona is using more memory and crashing?

Thanks,

Rowan

922

Hi,

Can you send over a scene for the second issue you described? I am unable to reproduce this crash/hang.

Cheers,

Rowan
It doesn't make sense to load the scene at all. Try creating a teapot object, with 64 segments, or a sphere of 200 segments, put the material and click the render button. This happens with highly polygonal objects
Hey,

Thanks for the info! I was missing the high polygon objects part. I will forward this to our devs.

Rowan

(Report ID=CRMAX-80)

923
[Max] Resolved Bugs / Re: Inconsistent render on renderfarm
« on: 2020-12-14, 10:50:51 »
Hi,

It will be best to install the latest version of Corona (v6 HF1) on all systems as this issue was fixed very close the release of v6.

To find the version you can launch 3ds Max -> Render Setup (F10) and go to the system tab.

btw, if you continue to have issues with this please start a new thread as it may not be the same problem.

Cheers,

Rowan

924
HI!
Sorry for my English ((
But I've got a little problem with ForestPack(6.3.1) + latest corona daily build(10.12.2020)
let me explain:
I have a small exterior scene with trees on background  and grass maked in ForestPack
When I installed latest daily build(10.12.2020) - my scene freeze on interactive render
When I turn off ForestPack trees all fine and scene rendering fine
And I decide reinstall previous daily build and all rendering fine

Same problem here. Max 2014, Max 2021
Hi,

Reproduced, forwarding to the devs for further investigation.

Cheers,

(Report ID=CRMAX-77)

925
As always, you are on top!

But!
When testing the new Shader, I found two problems.
First: in a refractive material, when the minimum roughness value is set, the IOR changes significantly. Shown in the picture. Especially the picture becomes different when using glass with the Shell modifier
Second: if you set the roughness value to 0 in the Sheen layer, 3ds max 2021 will hang dead. (There must be a division by zero) :))

Hi,

Can you send over a scene for the second issue you described? I am unable to reproduce this crash/hang.

Cheers,

Rowan

926
yes will send little later
Thanks, please let me know the filename once it is uploaded.

Sauna_EXT - file name
Thanks, I found it. I will update you when we have had a chance to investigate.

Rowan

927
yes will send little later
Thanks, please let me know the filename once it is uploaded.

928
HI!
Sorry for my English ((
But I've got a little problem with ForestPack(6.3.1) + latest corona daily build(10.12.2020)
let me explain:
I have a small exterior scene with trees on background  and grass maked in ForestPack
When I installed latest daily build(10.12.2020) - my scene freeze on interactive render
When I turn off ForestPack trees all fine and scene rendering fine
And I decide reinstall previous daily build and all rendering fine
Hi,

I would like to investigate this, please can you send over your scene? Instructions on how to do this are in my signature.

Cheers,

Rowan

929
Hi,

This is fixed in the latest daily build which can be found here: https://forum.corona-renderer.com/index.php?topic=30876.msg179467#msg179467

Cheers,

Rowan

930
corona-7-3dsmax-daily-2020-12-10.exe
  • Added new grounds up PBR material - CoronaPhysicalMaterial
    • Renamed CoronaMaterial to CoronaLegacyMaterial
    • There should be no change in existing maxscript which uses CoronaMaterial
  • Fix of "No sockets could be bound!" DR failure
  • Fixed memory leak when rendering hair

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