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Messages - rowmanns

Pages: 1 [2] 3 4 ... 127
16
Hi,

Thanks for reporting this to us with the detailed steps and scene :)

I have been able to reproduce this issue here too, I have forwarded it on to our devs for further investigation

Rowan

(Internal ID=1263466404)

17
[Max] Bug Reporting / Re: Corona 11 crash
« on: 2023-12-04, 11:22:38 »
Hi,

Can you provide a minidump and if possible, your scene?

Instructions on how to do this can be found in my signature.

Cheers,

Rowan

18
Hi,

Sadly windows server 2012 is no longer supported by Microsoft. If you look at the minimum requirements on our webpage you can see that Windows 10 x64 is the oldest OS that we support. https://support.chaos.com/hc/en-us/articles/4665349542417-What-are-the-system-requirements-of-Corona-

Thanks,

Rowan

19
[Max] Bug Reporting / Re: Memory leak (Phoenix + Corona)
« on: 2023-11-28, 09:30:06 »
Hi,

I understand the confusion, the issue is really in Phoenix. It took some digging to get to the root of the cause.

I'll let you know when we have some more information.

Cheers,

Rowan

(Internal ID=1244581838)

20
Hi. It's not only "Plain White Sheer 3068925 20cm" that can't be applied. It seems to be ALL "Sheer" materials - at least the new ones.
Hi,

We have found the issue with these materials and are working on a fix for it. Unfortunately, the fix most likely won't make it into v11.

Thanks,

Rowan

21
[Max] Bug Reporting / Re: Memory leak (Phoenix + Corona)
« on: 2023-11-27, 08:41:38 »
Hi,

Yeah, unfortunately, that fix was for a slightly different issue, not relating to Phoenix

We have been looking into this deeper.

It seems that this is actually an issue within Phoenix. We have forwarded it on to the Phoenix team, and they are now investigating a fix for it.

Thanks,

Rowan

22
Please check this article covering the risks of using daily builds: Daily Builds FAQ
If you are familiar with the daily builds and know how to use them, download the newest one here:
chaos-corona-11-3dsmax-RC3.exe


General
  • Removed Corona Power Tools from Quad Menu.

Bugfixes
  • Fixed incorrect values when setting CoronaBitmap to ACEScg primaries.
  • Fixed rare issue where the rendering could get stuck and consume large amounts of RAM.
  • Fixed randomization issues in TileMap.
  • Fixed crash when exporting scene which uses 3ds Max native maps that are unsupported in Corona Standalone.
  • Fixed CoronaLight in versions of 3dsMax older than 2022 showing the mesh of the light in the viewport, even after setting its radius/width to 0.
  • Fixed RGB, HSV, CMYK sliders in Color Picker.
  • Fixed issue where roughness modulation did not work if the bump goes through rounded edges.
  • Fixed possible crash in DR.
  • Added missing TileMap's parameter name in Track view.
  • Camera lister numeric parameters no longer open columns setting when value is confirmed using enter.

Scatter
  • Fixed issue where all scattered instances disappear if one scattered object has zero frequency.
  • Fixed missing toobar icons for 3dsMax 2021 or older.
  • Improved tooltip for Altitude limitation mode.
  • Improved tooltips and UI.

23
cant seem to download and apply this material using cosmos
Plain White Sheer 3068925 20cm

Reproduced here, I'll forward it to the devs

24
Are you sure that's default menus? I have never seen Corona entries in my top left quadrant.

No matter where, options that corona add by default you can't delete, after restart max it appears again
Which version of 3ds Max are you using?

Rowan

25
[Max] Bug Reporting / Re: Corona Lister Crash
« on: 2023-11-21, 08:57:53 »
Hey,

This is fixed in RC2, you can grab it in the usual place.

Cheers!


26
[Max] Bug Reporting / Re: Memory leak (Phoenix + Corona)
« on: 2023-11-21, 08:56:08 »
Hi,

Would you be able to test this issue in v11 RC2? We have not been able to reproduce the issue there.

Thanks,

Rowan

27
Please check this article covering the risks of using daily builds: Daily Builds FAQ
If you are familiar with the daily builds and know how to use them, download the newest one here:
chaos-corona-11-3dsmax-RC2.exe


General
  • Updated Chaos Cosmos service binary shipped with the installer to the latest available version.
  • Updated Chaos Licensing server shipped with the installer to the latest available version.
  • Added warning when baking LightMix where multiple LightSelect elements share the same LightMtl.
  • Reintroduced warning shown when there is black tint in Tone mapping.

Bugfixes
  • Fixed TileMap's wrong viewport preview with multiple outputs.
  • Fixed rare NAN when using DOF solver.
  • Fixed blurring of text in menu for adding tone mapping operators in VFB.
  • Fixed TileMap's crop mode to preserve aspect ratio of input tile texture.
  • Fixed issue where Corona ColorPicker was not saving colors in Max 2024 Update 2.
  • Fixed CTD when showing incompatible maps in SME in Max 2024 Update 2.
  • Fixed CTD when opening Lister in scene with nested materials.
  • Fixed issue with Standalone installation (missing DLL).

28
Sent!
Submission ID# 3V63-8652

I have just installed corona 11 rc1 and opened a scene created with corona 10 HF2, and when I hit corona liister button, 3dsmax gets a fatal error.
Hi,

Can you share the scene with us? We have already had a similar report and are working on a fix, so it would be nice to be able to test your scene too.

Thanks,

Rowan

Thanks, our fix does indeed work. This will be included in RC2.

Cheers,

Rowan

29
[Max] Bug Reporting / Re: Corona Lister Crash
« on: 2023-11-16, 12:24:30 »
Hi,

Thanks for sending us the complete info about this issue. I was able to repro this issue on my end. I have logged it in our system to be further reviewed by our devs. We will let you know as soon as we have any update on this.

(Internal ID=1251931864)

Great, I am gald you were able to reproduce the crash.
Hi,

We have a fix in the pipeline. It should be included in RC2.

Thanks,

Rowan

30
I have just installed corona 11 rc1 and opened a scene created with corona 10 HF2, and when I hit corona liister button, 3dsmax gets a fatal error.
Hi,

Can you share the scene with us? We have already had a similar report and are working on a fix, so it would be nice to be able to test your scene too.

Thanks,

Rowan

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