Chaos Corona for Cinema 4D > [C4D] Daily Builds
Chaos Corona 13 for Cinema 4D daily builds - Changelog
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Ales:
Please check this article covering the risks of using daily builds: Daily Builds FAQ
Use daily builds at your own risk and always make backups of important projects before opening them with a daily build installed.
Changes in Corona 13 for Cinema 4D (Daily Build) (https://drive.google.com/drive/folders/1u3jdwa6h-in-DT-PcMEqTsvUkyZVjjPh):
* Fixed:
* Fixed position of solo button when node preview is minimized
* Fixed incorrectly converting "Occlude other lights" for V-Ray Lights
* Fixed issue where IR was still running when VFB2 was closed
* Fixed setting of focus when VFB2 is first activated
* Fixed dialog resizing on render start to adjust its size to contain as much of rendered image as possible
* Fixed issue where interactive rendering would disable denoising blending in VFB2 for the following production rendering
* Fixed pick and region mode turning off after IR is started
* Improved rendering speed of Tile shader
* Fixed crash in pattern occurring when using pattern object with degenerate triangles
* Fixed issue where changing aperture parameters did not refresh VFB2
* Light select names in VFB2 now update after renaming and re-rendering, also after switching the edited image
* Fixed issue where VFB2 could crash when someone deletes history item without using VFB2 controls
* Fixed issue in Corona Image Editor where tonemapping in rare cases could look different than tonemapping in Corona VFB
* Fixed issue where NVidia denoiser was not applied during production rendering, added missing refresh of VFB when denoising is done
* Light mix layers can now be toggled by clicking on the entry widget, not just the checkbox, same as in the old VFB
Note: All changes in this build will be released in a v12 Hotfix
Ales:
Please check this article covering the risks of using daily builds: Daily Builds FAQ
Use daily builds at your own risk and always make backups of important projects before opening them with a daily build installed.
Changes in Corona 13 for Cinema 4D (Daily Build) (https://drive.google.com/drive/folders/1u3jdwa6h-in-DT-PcMEqTsvUkyZVjjPh):
* Added:
* VFB2 and lister dialog now supports drag&drop of colors, including drag&drop from/to Cinema 4D color parameters
* Fixed:
* Fixed incorrect bump orientation in Corona Bitmap
* Fixed slow manipulation with empty proxy object in some setups with remote or big asset folders
* Fixed edge trimming when using Forester plugins in Chaos Scatter
* Fixed crash when scattering instances referencing Forester plugins in Chaos Scatter (currently the instances are still not trimmed)
* Fixed issue with Cinema 4D showing error about broken Corona and Scatter libraries when starting without internet connection
Note: All changes in this build will be released in a v12 Hotfix
Ales:
Please check this article covering the risks of using daily builds: Daily Builds FAQ
Use daily builds at your own risk and always make backups of important projects before opening them with a daily build installed.
Changes in Corona 13 for Cinema 4D (Daily Build) (https://drive.google.com/drive/folders/1u3jdwa6h-in-DT-PcMEqTsvUkyZVjjPh):
* Added:
* Added support for Cinema 4D 2025
* Fixed:
* Replaced partially-broken "Max samples" parameter in AO shader with "Quality" and added compatibility handling
* Fixed issue with Look at in Chaos Scatter not using correct transformation of pointed object when placed in hierarchy
Note: Support for Cinema 4D 2025 will also be later added to v12 in a hotfix.
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