Author Topic: Fading Out Objects Help  (Read 1006 times)

2020-12-24, 16:26:33

Byteman3D

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I need to make objects with Corona Materials disappear at certain frames of the animation. Material has some Volumetric Scattering and translucency. 0 Invisibility turns the object into a reddish and still visible holo. Blend material is just the same, so is the 0 opacity. I have tried layered material as well. No way!

I haven't yet tried reducing all translucent parameters with opacity but I wish to have a single parameter control for easy fade in and out.

Is there any possible way in Corona?

edit: Decreasing Opacity seems to work when there is no volume scattering but a nice gradual fade effect is possible only if there is no scattering or the scattering distance increases while the opacity decreases.

another edit: Layered material actually works when the base material is set as the transparent and o layer material as the scatter material :D

« Last Edit: 2020-12-24, 16:48:11 by Byteman3D »