I need to make objects with Corona Materials disappear at certain frames of the animation. Material has some Volumetric Scattering and translucency. 0 Invisibility turns the object into a reddish and still visible holo. Blend material is just the same, so is the 0 opacity. I have tried layered material as well. No way!
I haven't yet tried reducing all translucent parameters with opacity but I wish to have a single parameter control for easy fade in and out.
Is there any possible way in Corona?
edit: Decreasing Opacity seems to work when there is no volume scattering but a nice gradual fade effect is possible only if there is no scattering or the scattering distance increases while the opacity decreases.
another edit: Layered material actually works when the base material is set as the transparent and o layer material as the scatter material :D