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Remake in Corona of my old Daniel Craig as James Bond testing the new shaders
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Topic: Remake in Corona of my old Daniel Craig as James Bond testing the new shaders (Read 12312 times)
2017-09-20, 08:17:27
Reply #15
artofcharly
Active Users
Posts: 79
Full-time 3d Outsource
Re: Remake in Corona of my old Daniel Craig as James Bond testing the new shaders
Awesome result, man! Congrats!
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My Corona Artbook -
https://forum.corona-renderer.com/index.php?topic=17709.0
2017-10-27, 00:23:52
Reply #16
prozac93
Active Users
Posts: 18
Re: Remake in Corona of my old Daniel Craig as James Bond testing the new shaders
very good result but I notice that the render (in my project) have a very heahvy noise on the skin shader.. any trick to avoid it?
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2017-10-27, 00:29:08
Reply #17
PROH
Active Users
Posts: 1219
Re: Remake in Corona of my old Daniel Craig as James Bond testing the new shaders
Without any insight in your scene and materials, the only (and simple) answer is: Time! Let it render until the noise is cleared.
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2017-10-27, 11:22:15
Reply #18
maru
Corona Team
Active Users
Posts: 12758
Marcin
Re: Remake in Corona of my old Daniel Craig as James Bond testing the new shaders
I haven't tried this yet, so I am not 100% sure, but increasing GIvsAA (not above 64!) and/or LSM (not above 4!) should probably help (at the cost of antialiasing quality).
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Marcin Miodek |
chaos-corona.com
3D Support Team Lead - Corona |
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Chaos Corona Forum
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Remake in Corona of my old Daniel Craig as James Bond testing the new shaders