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Messages - warlock

Pages: 1 [2] 3 4
16
Work in Progress/Tests / Re: Bathroom (crop)
« on: 2017-03-22, 13:53:24 »
Whatta!

17
Gallery / Re: Queen Victoria Street, London
« on: 2017-03-09, 12:19:49 »
Dark and reflective...
Red woods pop up from dark, like it... Looks unique to me...

Like renders and also design of the room, good job..





18
Gallery / Re: Public Library
« on: 2017-02-23, 14:23:19 »
Like design of the building as well...


19
Thank you.. Nice one...

20
Gallery / Re: Warsaw - Willanów (Remake)
« on: 2017-02-22, 09:29:01 »
lol maru :D

Yeah renders are so nice and clean...

21
What a video, I see it everywhere!

22
Gallery / Re: Hagrids Hut - Harry Potter
« on: 2017-02-20, 16:28:13 »
I like night shots...  And chickens...

23
Gallery / Re: " The Majlis "
« on: 2017-02-17, 10:05:36 »
Impressive and massive!!!
But one thing???
in Islam it is forbidden to use human image as i know /:)

Forbidden while praying (to perform the namaz actually); photos or for example TV (if so close to prayer and so distractive)... Otherwise, we love photos, we love people, we love Corona :D




24
Gallery / Re: Secret Garden
« on: 2017-02-16, 18:44:49 »
You were my fav but that ant was so cute you know :D

Nice work...


25
Gallery / Re: " The Majlis "
« on: 2017-02-14, 12:43:08 »
What a place, like a palace...
Clean render, nice modelling, awesome mood. The floor is such an art, crazy...

Anyway, nice work, unique work, can't see very often so I'm glad...

 

26
Gallery / Re: Lake House
« on: 2017-02-13, 07:43:40 »
Like it so much!

27
Gallery / Re: DOF cafe
« on: 2017-02-07, 12:39:31 »
Wanna drink it!

Looks nice!

28
Thank you blanchg, good work...

This second interior attempt of mine, learned alot about corona for blender. Yes I know, it is alpha stage now but this powerful standalone and also plugin has so much potential.

I have couple of suggestions:

1. Cycle style texturing would be awesome. Automatically added textures makes job easier than old style blender engine texture loading.
2. We need more nodes, especially most important ones. Nodes are so important as you know.
3. Real lights would be totally game changer!
4. Displacement for material editor please, node setup has one already.
5. Denoiser for lightmix

Overall, for this early stage, standalone has so much potential and engine looks solid. blanchg is doing great for free plugin side of blender. May be after lightwave release, devs decide to release official standalone commercial version with free plugin for blender.

Attached images rendered as 20 pass with full denoiser. For post proccessing I only used corona VFB!







29
Ok I will add it to the material panel.  Sorry for the confusion :)

No problem, you're doing great man , thank you very very  much... :)

Fastest answers and solutions!





30
1. As a node set up, yes it is there and I'm using it that way anyway. But I mean, without material node, could'nt find it on the material editor. I need a T letter for it :D
Pls look attachments...

Thank you for your valuable answer.

Yeah, wall is almost done. Displacement changed it alot ;)




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