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Corona Renderer 1.5 for 3ds Max
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Topic: Corona Renderer 1.5 for 3ds Max (Read 13980 times)
2016-10-10, 15:19:00
TomG
Administrator
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Posts: 5466
Corona Renderer 1.5 for 3ds Max
It is out :)
Read the details on the blog:
https://corona-renderer.com/blog/corona-renderer-1-5-released/
«
Last Edit: 2016-11-14, 11:43:06 by maru
»
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Tom Grimes |
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2016-10-10, 15:49:27
Reply #1
alexyork
Active Users
Posts: 701
Partner at Recent Spaces
Re: Corona Renderer 1.5 for 3ds Max
Yes chaps! Good work. Can't wait to roll this out. Now... go grab some cold Coronas and have a rest!
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Alex York
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2016-10-10, 18:53:31
Reply #2
johan belmans
Primary Certified Instructor
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Posts: 761
Re: Corona Renderer 1.5 for 3ds Max
Whoohoo, many thanks Devs
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2016-10-10, 20:11:52
Reply #3
steyin
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Posts: 375
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Re: Corona Renderer 1.5 for 3ds Max
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2016-10-10, 21:53:49
Reply #4
romullus
Global Moderator
Active Users
Posts: 8848
Let's move this topic, shall we?
Re: Corona Renderer 1.5 for 3ds Max
Pfff, we had this long time before 1.5 - RoundedEdges map does that :]
Congrats on most awesome release to this date!
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2016-10-10, 23:34:21
Reply #5
Javadevil
Active Users
Posts: 399
Re: Corona Renderer 1.5 for 3ds Max
Excellent work guys !!!
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2016-10-11, 07:58:34
Reply #6
Image Box Studios
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Posts: 501
Re: Corona Renderer 1.5 for 3ds Max
Wow...great release. Thanks to whole team
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2016-10-11, 08:47:05
Reply #7
ask3r
Active Users
Posts: 23
Re: Corona Renderer 1.5 for 3ds Max
Thanks to developers for compatibility with 3ds 2012 - it is still quite powerfull piece of software and not everybody needs to upgrade.
Actually with Corona Renderer it gets "new life".
Thank you guys for this version!
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2016-10-11, 09:07:21
Reply #8
MartinBrinks
Active Users
Posts: 29
Re: Corona Renderer 1.5 for 3ds Max
Looks like a great release - but how will projects created with 1.4 behave after a 1.5 install?
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2016-10-11, 10:32:59
Reply #9
Nekrobul
Primary Certified Instructor
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Posts: 1026
Re: Corona Renderer 1.5 for 3ds Max
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2016-10-11, 10:33:36
Reply #10
Jpjapers
Active Users
Posts: 1654
Re: Corona Renderer 1.5 for 3ds Max
Lightmix is quite possibly the best feature of a renderer ive ever seen. Its phenomenal. Instant changes. I cant believe it. Well done guys! Expect a few purchases when that gets out in the community!
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2016-10-11, 12:36:37
Reply #11
romullus
Global Moderator
Active Users
Posts: 8848
Let's move this topic, shall we?
Re: Corona Renderer 1.5 for 3ds Max
Quote from: Nekrobul on 2016-10-11, 10:32:59
..
Lightmix in action? :]
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2016-10-11, 14:55:45
Reply #12
yagi
Active Users
Posts: 370
Re: Corona Renderer 1.5 for 3ds Max
i agree with jpjapers...the light mix is quite revolutionary in my opinion. its clear now that the developers truly think like and have the mind of an artist among other things. keep up the good work
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2016-10-11, 17:54:22
Reply #13
Jpjapers
Active Users
Posts: 1654
Re: Corona Renderer 1.5 for 3ds Max
Just to have a linear compositing environment within a renderer is fantastic. Ive literally been playing with lightmix at work for the past 8 hours. Its come at the right time too. we are about to work on some 40k sqft buildings and we wanted to be able to adjust the colour temperature of the lighting depending on the zone interactively. this will make that so much easier!
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2016-10-12, 22:52:03
Reply #14
Avan
Active Users
Posts: 120
Re: Corona Renderer 1.5 for 3ds Max
With daily's i have no problems at all. But the 1.5 release cause a problem. I am using Sighershaders CMPP, could it be a reason? This sigh appear when 3DMax starts, and also if i try to choose Corona as main renderer.
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Corona Renderer 1.5 for 3ds Max