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Messages - frv

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421
C4D crashed the MacBook when I tried zooming in for a new render.
Hopefully Laubwerk and Corona will not let us wait for long for native versions. It took Laubwerk a year to update Surface Spread for R22.
If your on a Mac and doing archviz, C4D, Corona and Laubwerk are a great combination. But I always feel that there is a mismatch with updates, version, OS etc. I am in the market for a much better workflow considering all the hassle keeping stuff tied together.

422
Did just a quick test with Laubwerk trees, 21 trees in total.
The image is 1280x720
Computing GI took a long time though.
About 750 % CPU usage. The M1 does not do hyper threading.
About 30Gb of virtualised ram.

See attached image for the stats.
Macbook does not really get warm even after 10 min rendering. It actually keeps rendering just fine while I am typing this message.

For me doing some work at home in the evening, testing scenes, materials and so on the MacBook seems to do fine.
Wonder why computing GI took a little longer than what I am used to on my iMac.


423
Hi, I did not really render a project but did some tests with Laubwerk trees. And it actually did fine under Rosetta. I think slightly faster than my 32Gb iMac i7 from late 2015.

424
I just did and it runs fine indeed. tx

425
I am just hoping the Corona team will provide some updates on developments for Apple silicon. C4D works very well and Vectorworks is great on the m1. If Corona also joines the club I might still be working with Mac's for the foreseable future. New iMac's will propbably be available around March. But I have hopes I will be able to do some work on my m1 laptop with Corona any time soon.

426
@bigA
your right, I could just stay with corona on a pc.

But I see here at the office what people do with Lumion and once I go PC,  I might go for Lumion (will never be available on a Mac) as well. Its just that I am used to Apple now for over 30 years and I like the Apple ecosystem and looks of the hardware. Corona made me stay so far. I am an architect and the typical render workflow of the past 15 years is fading to easier to use and much quicker app's. Obviously with a bit of a price to pay in terms of image quality. My clients don't see the difference though. Pressing a button and wait for things to see is no longer for this generation of architects. Its all real-time now. Apple has lost it basicly with architects in general. But what kept me going on a mac was really Coronarender. If Corona is not going to support Apple silicon or new iMacs are a bit of a let down I will for sure in the second quarter of this year start investing in a PC with Lumion or get myself familiar with Unreal Engine.

Whats really funny actually, that the number one reason people are so taken with Unreal or Lumion, or even Redshift, is not even real time feed back. Its the cinematic atmospheric volumetric effects. To get something simular in Corona is possible but extremly timeconsuming. In Lumion its instant with the click of a mouse. Almost any image in Lumion looks fantastic, the sunrays through the trees and windows. Its just so very easy to do.

427
Would love to see an update on progress for Apple silicon. I don't see any developments on the roadmap.

Corona is one of the few really good render options we have on Apple hardware icw C4D. The reason I might hang on to Apple for while more. But if Corona isn't going anywere on the new Apple silicon I might give up and go PC/GPU.

So, Corona team, any news to share or an update on what to expect ?

428
[C4D] General Discussion / Re: Plants in Corona
« on: 2020-12-14, 01:16:10 »
Laubwerk

429
I have a number of renders with Corona that use virtual memory on a 32Gb 2015 iMac and still getting reasonable speed. So maybe the ssd on these m1 macbook's and mini's will help to render the occasional bigger file.

430
tx Corona team, I am looking forward to the update for Big Sur. I hope as well that Corona will get a native support and especially before Apple updates iMac's.

431
I would love to get some updates by the Corona team about Big Sur & Apple's ARM. The new macbook's M1 turn out to be very fast on Geekbench.

I am an architect and Corona/C4D is still one of the best, maybe the only option I have on a Mac. I might just not yet move to PC.

432
[C4D] General Discussion / OSX Big Sur & ARM
« on: 2020-09-01, 12:04:32 »
Hi,
I was wondering if Coronarender is preparing for Big Sur and later on ready for the ARM Mac's ?
Cheers Francois

433
Maybe someone can move my post to WIP/test, did just see that category.

434
Used elements:
vizpark groundcover (flowers, grass etc)
Quixel megascans for the spade and gravel surface
hdri Peter Guthrie

C4D:
Mograph + effector randomizer
Hair
Landscape
Corona light material(hdr)+Sky


435
I did some C4D tests today with groundcover  (Vizpark groundcover) using the "hair tool" and Mograph cloner on a landscape object. Really simple and random placement of about 6 groundcover objects. 

What really worked well in terms of workflow is that the painted hairstrands can be filled with any type and amount of objects using a randomizer to scale and rotate. Afterwords you can still ajust the landscape form and all moves along. Next post I will add a screenshot of the C4D window.
Rendered this one on a 5 year old iMac in about 5 min. A bit noisy but enough to see whats going on....

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