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Messages - frv

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406
I know but I have a deadlines that keep me working late at night. So I have to just report the problem. If I am the only one experiencing this it must be me.

407
Maybe this has been reported before but I got materials with a volumetric setting rendering black inside a global volumeor inside a large volume.

OSX Big SUR 11.4
imac late 2015 32 Gb Ram  C4D R24 coronarender 7 daily build 18-05-2021

408
[C4D] General Discussion / Re: Octane X
« on: 2021-05-17, 16:34:41 »
Well, you are probably right. But the interactive renderview is super fast with redshift on a m1. So for finetuning models, materials and so on you are fine with a m1 mac. But production work, highr res stills and so on you would obviously get a proper desktop.
Corona render also works well with a m1. Its just great to be able to play a little and do some testing at home with the m1 and coronarender or redshift.

409
Great.
I tried Octane and Redshift on the m1. I could not get Octane to work but Redshift works now well. Very fast actually on the M1. Impressive. But have no clue yet on how to set things right for a good render. Coronarender seems a lot more intuitive

Coronarender is actually not that bad on a m1. Obviously not for production work but for preparing scenes and the ocaisional render or test render it works well (R23 rosetta). Would be nice if Corona render has a nativ version for S24 and the m1. The scatter pen in S24 is just great for vegetation. C4D & Corona works so well for archviz since there are so many ready to render resources for it (Maxtree, Laubwerk Bentanji and so on).

410
[C4D] General Discussion / Re: Octane X
« on: 2021-04-27, 18:06:13 »
Tx, I will skip Octane on a mac for now. Iam interested to see if Red Shift on a mac is any better. But Corona works well for me too even on a late 2015 iMac (32Gbram). I use Maxtree (C4D/Corona ready ) now for my vegetation and with S24 and the scatter pen its a lot of fun. I hope there will be more Corona ready resources. Maybe Quixel one day will export to C4D with Corona materials.

412
Yes, but the crash report is 50k characters. How can I send the report.

413
I can't get Corona 7 to show up in C4D S24. Set to Rosseta C4D crashes or starts without Corona installed.
MacBook Air m1 16Gb

414
[C4D] General Discussion / Re: Octane X
« on: 2021-03-28, 00:55:14 »
That's exactly my experience. I am happy with Corona for now.

I need to update my hardware any time soon. Still on a iMac and waiting for Apple to update them. At the office here in The Hague things are slowly turning around to PC's. We are a bunch of Apple fanatics but several of us had to go PC to run the software we need like Lumion, Revit, Unreal and so on. Although the m1 is lovely machine I think Apple isn't going to win back the CAD developers and their clients that already left for PC's. I would not be surprised if in a few years most developers will abandon the Apple platform. Redshift was planned for Vectorworks to run on metal on OSX but even though years have past nothing works yet. The latest news is that Vectorworks is teaming up with Unreal/twinmotion. Architects still working with Apple will not be amused by Octane X. I wonder when it finally works as advertised if its any faster than Corona or worth the hassle at all.

415
[C4D] General Discussion / Re: Octane X
« on: 2021-03-23, 15:32:12 »
Its available on the Apple app store for m1 mac's. But the C4D plugin doesn't install even though Otoy tries to make you waist your time on it. I asked them if they have seen it working on a m1 mac with C4D r23 but got no answer. I lost interest to be honest.

416
[C4D] General Discussion / Octane X
« on: 2021-03-19, 00:12:28 »
Hi, Maybe not for this forum but the moderator will tell me.
Tried to install Octane X from the Apple App Store for C4D R23 on my new MacBook m1 to see if it is a faster alternative for Corona Render.
Well, after three days working with the Otoy support team and several links to different updates the plugin never worked. Could neither find any reviews of users that had it working. In the end I deleted my account at Otoy, won't be back any time soon.

The whole experience with Otoy is the exact opposite of Corona Render. From the start a few years ago Corona Render was a delight. I came from Maxwell Render btw. I really wonder how Apple and Otoy came to the decision to advertise a dead on arrival for the App Store.

417
My system:
iMac 2015 i7 32 Gb ram
C4D R23
Running the beta CR 7 daily builds. Very happy about version 7 btw.

All my renders are VM. I use the hair tool to brush ground cover on my landscapes. Huge amounts of data :-)
VM ia around 40Gb or a little less. You can see the renders here on the top left. https://francoisverhoeven.com
Images are rendered at around 2400x2400 p. Renders up to around 200 sl. Rendertime around 12 hours but at about 10 min reasonably at 5 or 6 sl. Scene parsing 5 to 10 min before render starts. I wonder if GPU render engines or a PC (instead of a Mac) would reduce parsing times. Actually parsing times slow down my design process much more than render time. After 1 or 2 minutes rendering I can evaluate the image. But because of parsing times I can only do 4 or 5 image evaluations an hour.

418
Hi,
I would love to see a option within corona where corona would use virtual memory without any warnings or crashing the system. I most often have scenes with a lot of vegetation and my systems do not have enough ram. But corona renders just fine using virtual memory. its just a hassle to get passed the warnings and crashes.
Maybe a bug still but I always need to restart before rendering a scene using virtual memory. Otherwise corona crashes.


419
Your right about sending a crash report to help out.
I did not experience such a crash after that one. I normally also do not really do crash reports since I am not that frequently using corona. I never know when its the software or me at fault . The latter usually the case.

I am working with my m1 laptop a little more these days. If there anything to report I will let you know. I did notice the fonts of the corona VFB like Tone Mapping and LUT do not match the rest of the fonts on my m1.


420
Off topic but Surface Spread is a lot easier and quicker to set up. I have sets of Surface Spread templates with ground cover and plants. Very easy to scale and randomise. I don't use C4D daily so I tend to forget Mograph settings much quicker than the straightforward Surface Spread settings.

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