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News / Chaos Corona 12 Update 2 (Release Candidate 1) is out now for 3ds Max!
« on: 2025-04-10, 19:27:42 »
Chaos Corona 12 Update 2 (Release Candidate 1) is out now for 3ds Max!
Everyone with an active license has access.
Download Instructions and Change logs:
3ds Max
A Release Candidate is close to being the final release, but we need your feedback to catch any remaining bugs or other issues from real-world testing.
Some of the major features in Corona 12 Update 2:
Corona 12 Update 2 is a technical release, to take care of some back-end changes that need to be done. While features were not the main consideration this time around, several items being worked on for Corona 13 later this year just happen to be finished and tested and are useful on their own, so we've included them in this release!
Please test as much as possible and report your findings to us, this will help us make Corona 12 Update 2 ready for release as quickly as we can!
You can share your feedback with the links below:
3ds Max
Post your feedback in this thread: https://forum.corona-renderer.com/index.php?topic=43296
Everyone with an active license has access.
Download Instructions and Change logs:
3ds Max
A Release Candidate is close to being the final release, but we need your feedback to catch any remaining bugs or other issues from real-world testing.
Some of the major features in Corona 12 Update 2:
Corona 12 Update 2 is a technical release, to take care of some back-end changes that need to be done. While features were not the main consideration this time around, several items being worked on for Corona 13 later this year just happen to be finished and tested and are useful on their own, so we've included them in this release!
- Support for 3ds Max 2026
- You won't need to wait for the entire scene to reparse when scrubbing on the timeline with IR running (a feature that is required for the upcoming render via Vantage using the Live Link in Corona 13; as a note, Cinema 4D does not need this improvement)
- Start and Stop the Live Link to Vantage from the Corona toolbar, and verify progress via the new progress bar
- Let Chaos Collaboration generate the hotspots for your Virtual Tours, so that they are even easier to set up
- Textures seen through refraction are now sharper (under conditions when they should be sharper ;) ) thanks to Ray Differential Filtering (a feature that is required for the upcoming Toon Shading in Corona 13)
- Each camera can now have its own independent Global Volume Material assigned
- The Depth of Field Highlight Solver has had further improvements, working with reflected highlights and some refracted highlights
- Chaos Scans are moving to Cosmos - this release will support that as soon as the Scans materials are migrated
Please test as much as possible and report your findings to us, this will help us make Corona 12 Update 2 ready for release as quickly as we can!
You can share your feedback with the links below:
3ds Max
Post your feedback in this thread: https://forum.corona-renderer.com/index.php?topic=43296