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[Max] I need help! / Re: Node to rotate a texture?
« on: Today at 10:54:38 »
Well it can be, just leave all values at 0 (including blending and uncheck randomize tile) and put in a fixed interval in rotation like 45-45. Or am I missing something here?
It does, but I use Pulze scene manager for this. It works great, but I still find it a hassle and silly having to load in the same HDRI multiple times just to be able to rotate it on a per camera basis.
I've just posted it as a feature request btw.
It does, but I use Pulze scene manager for this. It works great, but I still find it a hassle and silly having to load in the same HDRI multiple times just to be able to rotate it on a per camera basis.
I've just posted it as a feature request btw.