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Topics - frv

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Gallery / sketch for a small apartment building
« on: 2024-05-18, 01:31:42 »
I got a basic 2D layout for an apartment building and a budget of a days work to design the exterior materials, build the 3D model and some terrain and provide for two renders.
I used Chaos Cosmos 3D humans and was surprised how good some of them are. Some are very bad though but some are really very good. Zoom in on the old man reading.

Something was a bit weird. Even though the CR-camera lens was not all that wide angle (50 to70mm) I thought the camera view seemed still very wide, much wider than I expected. Some setting must be wrong or I am just imagining this.

[C4D] Bug Reporting / crash after rendering a lot of passes
« on: 2024-05-06, 11:39:58 »
I often have a crash after rendering for a long time, hours or days with passes exceeding 500 or more.
See attachment for a crashreport.
In this case the rendering was great but could not be saved. Wireless keyboard and mouse became unresponsive and had to connected them with wire to find my way back to the finder. Cinema4D kept rendering (activity monitor) but without any response for the menu's so I could not save the file and had to force quit.

Also, after any CR render C4D crashes at quitting the app. It does not matter much but still.

C4D 2024.4.0 and Corona render 11 hot fix 2
Mac Studio OSX 14.4.1
128Gb about 80Gb used at render.

[C4D] Feature Requests / Ivy generator for C4D/Coronarender
« on: 2024-04-29, 01:09:59 »
Might it be possible to have a Corona or Chaos Ivy generator for C4D with Coronascatter ?

C4D now has an Ivy generator for Redshift if you get the Maxon One subscription. I don't see myself getting a Maxon One subscription as well. Actually planning to scale down on subscriptions.

[C4D] Bug Reporting / C4D crashes at closing file
« on: 2024-03-25, 11:46:35 »
I notice that once a render is done and I save the files and close C4D, C4D crashes, not always but often especially when it's been rendering for a while. It's not a big problem since all is saved and done. This happened before now and then in previous releases and was solved as well.

Mac Studio 128Gb  m1
OSX 14.3.1 (23D60)
C4D latest update
CR latest build

[C4D] Bug Reporting / Can not save alpha channel
« on: 2024-03-21, 11:34:18 »
In the latest daily build I can when I save all the Alpha channel is not saved. I don't know how I can save the alpha channel. It shows up on the screen though but not in the saved files.

I can safe an alpha channel by saving a TIFF file but jpg's do not save with a separate alpha as they used to do.

C4D 24

[C4D] Bug Reporting / Randomized texture problem
« on: 2024-01-15, 18:43:36 »
Anyon can explain this. When I use moss from the Chaos Cosmos I get strange results. See attachment. When I change the randomiser in the material to tile things get much better. But I am wondering if this is a bug or a faulty material or something else.
Max Studio Ultra.
CR 11
C4D 24

[Scatter] I need help! / Spline fall off only up to a 100 cm
« on: 2023-12-22, 00:59:44 »
Am I right to understand that scatter along a spline fall off can only be set to a limited distance, in my case up to 100 cm.

Mac Studio Ultra
Most recents build of OS, C4D and CR.

[C4D] Bug Reporting / Need to restart for every render
« on: 2023-12-18, 11:26:43 »
Mac Studio Ultra m1
Latest versions of everything incl. latest C4D.

Since recently I have to restart my system in between every render. System stalls almost immediately at parcing scene. I thought it was because of the huge size of my scene (3,5Gb). But even smaller files have the same problem.

Viewport flickers when Corona sky is active. Happened when I placed a Maxtree asset and when the sky was deleted or inactive the flickering stopped. It does not always happen. Its intermittent mostly when files get big.

OSX Sonoma
Mac Studio Ultra

I am trying to understand and set photographic settings but somehow it does not have any significant effect. And so I always use simple exposure.

It looks like there are 3 separate locations for setting photographic settings, at corona camera level, at the VFB, and at the Camera/Postprocessing at the render settings. I have no clue in what way they override each other and also never see any effect on the image changing photographic settings at any of the locations. Why not simplify this and keep photographic settings only at camera level and make it work. I have never been able to reproduce a simple exposure of -5 for an exterior render by setting a photographic. Is it a bug or me with a lack of complicated knowhow that keeps me using simple exposure.

[C4D] Bug Reporting / Chaos Cosmos opacity maps missing
« on: 2023-11-22, 15:53:16 »
I noticed that when adding assets from Chaos Cosmos the opacity maps are missing for the leaves of trees.
Trying to render trees from Chaos Cosmos results in trees without leaves.
I tried to reconnect opacity maps but they are not downloaded with the assets by Chaos Cosmos.

C4D 24.1 CR-RC2

I noticed that setting texture maps like C4D noise for distribution is not working. Sometimes it does but mostly it does nothing. At least I do not see any thing happen in the viewport when changing settings for the type or scale of the noise.

C4D 2024
daily build
m1 Mac Studio

Hi, I see that the latest daily build crashes Chaos Cosmos. Was not able to get it back to work yet by deleting the cpkg files.
Mac Book Air m1
OS Sonoma
C4D 2024
Daily build 11 20 okt.

[C4D] Bug Reporting / assets don't link automatically
« on: 2023-10-17, 16:52:48 »
Mac OS Sonoma 14.0
CR 11
Mac Studio 20core
C4D 2024

I had this problem before but I notice that models with CR materials imported in C4D do not link their assets automatically at import. I need to relink these assets with the C4D project asset inspector. This happens too when I use assets stored in the C4D asset browser. Some libraries do not contain links and render black in CR.
Anyhow, I need to relink all assets with every import of Maxtree models even though the PB CR material previews show all the proper assets.

Other than that everything seems to work fine. The new C4D2024 is noticeably faster in handling large models.

I have Darstellungsart hedges and bushes. They render fine in IR but all white (no textures) in the CR VFB. It's been doing this since version 9 or 10. I used these a few years ago so I don't know since when this problem started.

Anyone any idea ? I asked Darstellungsart but got no reply.
I can send the file but best only to Corona staff.

Mac Studio Ultra
CR Daily build RC3
C4D 2023.2.1

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