Author Topic: Multipass Bulk Render Passes  (Read 2659 times)

2018-11-02, 16:40:16

DRM - Max

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Hi guys, any possibility to implement the multipass with a button for multiple MASK or ID creation (that are sequential) or to save Multipass setting for using them in different scenes?

2018-11-02, 16:47:40
Reply #1

houska

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Hi!

I am not sure I understand completely... Would the workflow described in the attached image solve the first request that you have?

The second request seems like something that might be useful and is a good idea, so we'll discuss this and see what we come up with :-)

2018-11-02, 17:04:25
Reply #2

DRM - Max

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Hi thanks for the quick reply!

The question is more related to ID and Mask Passes, when having scenes with 30+ MatID or ObjID adding one by one the Mask channels and than renaming with 1,2,3,4,5... and than selecting if is OBJ or MAT and then putting the correct value.

In Vray we where used to click on "add multiple object select" and typing a number we where able to create in a single click a lot of Object Selections or Material Selections (Multimattelements).

Having that in Corona would be a great timesaver, mostly if integrated with the cool RGB masks that allows us to have selection passes number cut by 3 ;)

2018-11-02, 17:09:58
Reply #3

houska

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Ah, I understand now and see how that would be a great time-saver for you. Thanks for the suggestion, it sounds reasonable!

2018-11-02, 17:12:19
Reply #4

DRM - Max

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Anyhow here a quick image to show my example (sorry for being unclear before!)

First I have to add the mask
then I have to select
then I have to check Obj ID
then I have to write OBj ID value

then If saving from Corona Frame Buffer I need to rename the channel if not Windows will overwrite all of them and keep just the last one due that for him the files have the same name (this can be avoided with Crx or PSD, but I prefer single passes files)

Automating that will be an huge timesaver.

Thanks!

2018-11-02, 17:14:07
Reply #5

DRM - Max

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Nice! thank you guys for the great support!

2018-11-04, 16:15:47
Reply #6

Mor4us

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Absolutely agree to DRM - Max. If using Masks massively adding 20 on 1 click with automated numbers would already be really helpful.
I remember a renderengine providing a "add several masks" button, simple request for number, added the given number of passes with right numbers in obj ID and mat iD

2018-11-05, 16:26:17
Reply #7

houska

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BTW, you should be able to create a new default startup scene (I am not sure about the exact name of this feature in C4D) with the multipass already set up. That might also save you a lot of time

2018-11-05, 16:36:39
Reply #8

Beanzvision

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The default scene should be saved as "new.c4d" and reside in the same folder as the Cinema.exe. ;)
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2018-11-05, 17:53:52
Reply #9

DRM - Max

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Hi guys, yes but that means that I will need to have always the same passes and the same number of obj ID and mat ID, sometimes I need atmospheric, sometimes not, sometimes I need lighting, sometimes not, is of course a good way to start (we already use custom new.c4d files with some preset in it) but still would love to have an automated command for that to be more flexible, anyhow, thanks for the amazing work with Corona!