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Messages - evalery

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16
Gallery / study of clothsim
« on: 2019-12-05, 12:37:23 »
A little study of clothsim in marvelous designer +3ds max and corona

17
Gallery / kitchen scene re-render in corona 5
« on: 2019-11-07, 12:37:07 »
Hi guys,

I re-rendered one of my scenes with corona 5, using 2maps environment and played more with the lightmix. I didn't use postproduction at all. I've posted both versions to see the difference.

This is the thread where you can find this scene for free download.
https://forum.corona-renderer.com/index.php?topic=24789.msg156313#msg156313

Thanks for viewing


18
Gallery / abstract experiments
« on: 2019-11-01, 23:00:05 »
Hi guys,

would like to share some of the experiments i did this summer with corona caustics and other stuff.

thanks,
cheers

19
Gallery / Re: BEDROOM
« on: 2019-10-26, 16:13:39 »
you should add some turbosmooth for the close-up shots... you can see the polygons and also the texture seems

20
Gallery / Re: C for Coffee
« on: 2019-10-25, 19:24:58 »
Love this!! Is it Cinema4d?

21
Gallery / Re: The Depression Short Film
« on: 2019-10-24, 18:59:02 »
so... what's the deal with the balack&white pictures? African children? Cute pets? What's the connection with the interior... it doesn't make any sense to me.

thanks,

22
love this, when i studied in Coventry this wasn't built yet. I suppose now it's completed. Did you have anything to do with the actual project or you modeled this for fun (sorry, just curious). Your compositions look very cool and photoreal.

thanks,
cheers

23
Hi again,

I did another quick test in the same scene but changed the colours of the gradient and the colours of the materials, plus the camera angle and a few other tweaks but nothing major. So the gradient material didn't crash with changes of colours within the gradient map, did you refer to other changes when it crashed?

I am still using the daily builds from 10 october because I did a test with the Corona 5 candidate 1 and I thought I had better results with the previous versions in terms of noise. I don't really know why.
Anyway, this is a quick test quite lowres but i thought i got nice results in terms of the caustics now.

I can upload this version of the max scene if it helps.

thanks,
cheers,
V

24
so i tried again to render the scene with the glass (from the beginning of the thread) with some changes of materials and lighting, i mean simplifying it and i had a funny error (attached)

Hi Evalery,

Do you mind if we share this scene with Autodesk? We have found a strange occasional crash in this scene and it seems to be caused by the gradient texture in it.

Thanks,

Rowan


Hi Rowan,

Yes, sure please share it, it's absolutely OK. Can you please then let me know what was the problem with the gradient, I'm just curious.

Thanks,
Cheers,
V




25
Gallery / Re: FREE exercise scene in 3ds max and Corona
« on: 2019-09-22, 21:41:19 »
I'll send you the result of my efforts when I get an image done and it would be fun to do a challenge in the future as I rarely get the chance any more.  It's all work work work.... 🙄

Thanks Jamie,
it would nice to do a challenge yes. I know how you feel, when you work too much it kind of cuts off the joy of actually work just for fun:(( but yes, no worries
cheers,
V

26
thanks guys, i also realised that ticking the box to 'generate caustics from the environment' was not helping at all as the main light to generate caustics is corona sun

27
wow, thanks a lot. It looks like a huge improvement, yes. I'll try it.
Thanks a lot for the hard work guys!

cheers,
V

28
Gallery / Re: Star Trek TMP Enterprise
« on: 2019-08-23, 18:40:26 »
thanks, I knew that (I'm not from another planet) I did some fanart too, but i thought people here at the gallery only post original stuff usually.

29
OK, thank you!

30
Gallery / Re: Star Trek TMP Enterprise
« on: 2019-08-22, 22:27:12 »

Because it need sketches or sculpting abstract model and retopologize
[/quote]

lol so it's too much work, right ...and why are you answering in his place?

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