Author Topic: Corona Sky V6 RC2 & S22 - Shader / HDRI not visible in Viewport  (Read 2231 times)

2020-08-11, 11:10:59

Baldo74

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Hello community

with V6 (dailybuils, RC1 & RC2) and S22 I can no longer see the shader or the HDRI in Corona Sky in the viewport.
Does anyone know how to fix this?

System Windows 10
NVIDIA Quadro P3200
OpenGL V4.6.0 NVIDIA 442.92

thanks
Baldo74

2020-08-11, 14:27:48
Reply #1

Beanzvision

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Hi, this is already a known issue. Please browse the bug sections before submitting ;) Thanks!
Bengamin Jerrems l chaos-corona.com
3D Support Specialist - Corona l contact us
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2020-08-11, 15:50:28
Reply #2

Baldo74

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Hi beanzvision, thanks for the answer.
As I didn't find an entry for this topic in the forum, I posted it. Good to know that you are working on it. Hope it will be solved soon. :-)

2021-01-09, 14:51:52
Reply #3

jojorender

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Hi, this is already a known issue. Please browse the bug sections before submitting ;) Thanks!

Hi beanzvision,
I also searched this topic in the bug section but couldn’t find anything.
Can you please post the link to the mentioned bug report/ resolved ?
To be clear, I’m searching in “[C4D] Bug Reporting” & “[C4D] Resolved Bugs”

Same problem in macOS 10.13. / R22.118 / Corona V6 and 7.0 daily Dec 31 2020

Is there a fix / workaround?

2021-01-09, 16:18:18
Reply #4

Cinemike

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Is there a fix / workaround?

I'll be using a sky object with a light material until it's fixed.

2021-01-09, 17:10:08
Reply #5

jojorender

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Hi Cinemike,
LOL, I just replaced all my phys sky/ light mat setups with corona sky/ hdri in content browser.
Since this works in R18, it must be a R22/23 problem and a Maxon fix might be a long way out.

I was planning to migrate to the latest cinema version once V7 is out, to start with a fresh PBR mat library, but I see here and there that there’re issues with R22/23 and corona and I’m not sure if it’s worth the trouble.  Any advise?