Chaos Corona Forum
Chaos Corona for Cinema 4D => [C4D] Bug Reporting => [C4D] Resolved Bugs => Topic started by: 4b4 on 2017-11-08, 12:18:28
-
Thanks for the speed of updates, great progress being made!
Full-speed non-debug version
Build timestamp: Nov 7 2017 14:28:18
Version: B1 daily Nov 7 2017 (core 1.7 RC10)
Cinema version: CINEMA 4D Studio R19.024 S
Plugin status: initialized successfully
Please see scene.
Cheers
-
Actually, none of those checkboxes appear to do anything, in a regular CoronaMaterial as well as the LightMaterial. I am not sure whether they should work, that would be for the devs to say :)
The way I am used to doing it is using the RaySwitch material (drop the LightMtl into the Global Illumination slot, leave the Directly visible slot empty)
-
thanks for the nice workaround Tom. Hopefully the devs can chime in too so it's a bit easier to setup in the future
-
or a bit easier ;) just add Corona Compositing Tag to it, there it works
-
thanks burnin, that's almost as easy as the checkbox ;-)
-
It used to work but in the daily builds it's broken.
The corona tag works but when you apply a light material to a selection tag the whole object is invisible instead of just the part you apply the light material on.
-
This has already been fixed. Moving to resolved