Author Topic: Mixed bump problem...  (Read 4159 times)

2014-02-19, 18:14:43

Fibonacci

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Hello,

I got an problem about the bump, maybe have anybody idea whats the good way to  fixing?

I attached the render and the material setup, please check it for me...
I have the Corona alpha V5 version. Maybe this is not an a big issue in the daily users, but I'd like to fixing this mixed bump...

Thanks!
« Last Edit: 2014-02-19, 18:18:10 by Fibonacchi »
Holy Corona : the materials is the clue.

2014-02-19, 19:40:58
Reply #1

Fibonacci

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...here I made a new render, but it's looks like the bump is working...

Any idea?
Holy Corona : the materials is the clue.

2014-02-19, 20:02:53
Reply #2

maru

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What do you consider wrong in these renders? The bump map is too blurry or the "fabric" bump is not visible? If it's one of these then I think this may be caused by texture filtering. Try disabling it in textures' parameters or in Corona (filter texmaps). If you may send this scene, then I could check if the problem is still present in newer builds. Btw, did you sign up for daily builds?
Marcin Miodek | chaos-corona.com
3D Support Team Lead - Corona | contact us

2014-02-19, 20:39:57
Reply #3

Fibonacci

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Well, Maru...Thanks your comment !

Now I'm trying the the alpha issue, and yes I tried to get the daily builds, but I don't have a activisation key...:(

Somewhere, in something tutorial I seen, if I don't wanna make the blurry surface, like in the second render, than I have to setup the picture's blur to lower. For example the blure let be 0,2 not 1.

In the VRay if I changed the bitmap's filter, than the displacement was much-much faster...But in the alpha5...there is when I tried the displacement, only once I got a render...and after all the time got a max's crash. :( 

I wrote about Keymaster, but today I felt I have to make new renders with alpha5 and learnig...learning.
I think this is the best render, and I like to learning...this is my passion! :)

I'm addicted of Corona!  :D
« Last Edit: 2014-02-19, 22:15:01 by Fibonacchi »
Holy Corona : the materials is the clue.

2014-02-19, 21:58:39
Reply #4

maru

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There is huge difference between A5 and daily builds. Your problem is probably already fixed (although I'm not sure what is it :) ). Just wait for A6 and you will be happy.
Marcin Miodek | chaos-corona.com
3D Support Team Lead - Corona | contact us

2014-02-19, 22:12:32
Reply #5

Fibonacci

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There is huge difference between A5 and daily builds. Your problem is probably already fixed (although I'm not sure what is it :) ). Just wait for A6 and you will be happy.

Thanks maru I'll be waiting. Just I would like to make my portfolio with Corona and testing this really good render, and all the time make me crash in the bigger scene... :(
Holy Corona : the materials is the clue.