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[Max] I need help! / Re: mapping help
« on: 2024-04-15, 20:27:15 »Good effort. You may want to try to add gradient ramp to decal material's opacity or displacement channel to smooth out transition between knurled and smooth parts, it's kinda harsh now.
Thanks for that tip Romullus. That sounds like a great idea. I have actually used 3 decals on the bottle: 1) a clear glass decal to create an area slightly larger than the label which removes the displacement effect in and around the label, 2) a decal for the background (black) material and 3) a decal for the decal graphics. So I am assuming what you are suggesting is that I would add the gradient ramp to the 1st decal (the glass material which is removing the displacement of the bottle). I will give that a try.
You can do all that without decals by combining several materials, or maps and use several mapping channels to control placement of different elements. It might not be as convenient to use as decals, but on the other hand it's much easier to export such asset to different applications.
I would love to see how that could be done, however, I am still relatively new to Corona. Can you recommend a tutorial that shows how I could do all that, or tell me which mapping channels you would use to achieve this effect?