Chaos Corona for 3ds Max > [Max] Tutorials & Guides
Reflection, Refraction & Absorption
(1/1)
Zzaba:
Hi guys!
At first, Corona Render - is amazing!
Second, I made a few pictures to illustrate the reflection, refraction and absorption of light at various parameters of the material for myself.
Maybe it's useful to someone.
Basic Diffusion Level = 0,8 Diffusion Reflection and Color is: R0 G196 B42
Some pictures is more draft.
Pic 1 - Test of Refraction Level from 1,0 to 0,6
Pic 2 - Refraction level from 1,0 to 0,92. with decreasing 0,02 point
Reflection Glossines = 0. In following pictures all unchanged parameters = 0,8
Zzaba:
Reflection Level test
Diffusion and Reflection Color = R0 G196 B42
All other colors = white
Zzaba:
Reflection Glossines test
I take Refl Level = 0,8. It's more useful, I think
Zzaba:
Now, Refraction Glossiness test.
I start from 0,9 and finish on 0,3, because values under 0,3 gives to me unpleasant result.
But flashes of light at 0,3 is very beautiful.
Zzaba:
Absorption test.
Turned, that the values of Absorption must be high :) Comparable to the dimensions of the object.
The size of the cone in the scene - 650х2270 mm.
In first pictures I was hoping to get transparent shadows. But they are not appear in the fifth alpha.
Absorption values are halved each time
Navigation
[0] Message Index
Go to full version