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Topics - ragnakim

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Gallery / Glass in photo studio setup
« on: 2014-04-30, 16:54:37 »
Just testing glass + typical studio setup. this rendered very fast btw.
Next I'm going to render it with some wine. Any suggestions for the shader? I suppose the red color goes in to the refraction color, no?

cheers

www.kimfx.net


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Hi everyone,

I searched the forum first, and found nothing regarding this problem I found. So I hope I'm not reposting a talked about bug.

I was trying to render, in 3ds max 2014, a liquid simulation using geometry made with Realflow. Basically using the realflow loader plugin. And the problem I found, is that in a still frame it renders perfectly. And you move the time slider and render another frame, and again it renders perfectly. The bug is when you render a sequence. Everything is animated correctly camera, objects, etc. Expect the real flow liquid. Its always stuck in the first frame. I've tried several thing and none worked. Even rendering with 3ds max command line.

The only way I was able to render the animation with the realflow simulation animating correctly, was using 3ds max's Batch Render, and painstakingly creating a "pass" for each frame.

Does anyone as the same problem?

Cheers

p.s.

Pardon my bad English :P

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