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Topics - petrorosengren

Pages: [1] 2
1
Hello!
As mentioned in the topic, I am looking for that thread.
Has it disappeared?

BR/
PR

2
[Max] Feature Requests / Camera Bracketing Render Element
« on: 2020-11-05, 11:07:24 »
Maybe it would be useful with a render element where you can preselect two camera settings up and down in exposure?

3
[Max] Corona Goodies - User Contributions / OSB plywood
« on: 2020-10-24, 12:52:18 »
Made a texture some while ago.
Maybe useful for someone:)

Test attached.
4 more with normals and bump in link.

https://we.tl/t-1QQ5ymPIoE

4
Work in Progress/Tests / Volvo Iceland
« on: 2020-10-06, 10:58:41 »
Helo!

Working with a small project. Trying to achieve realism.
Planing on doing a short animation aswell.

Feel free to comment.

5
Hello!

Im having trouble with layered material. Trying to use two materials with displacement, but it seems like its only the base material
disp. settings that can be active. Not two at same time?

6
[Max] I need help! / Aviod/Correct Wide lens distortion
« on: 2019-10-08, 10:29:36 »
Hello!

Is there a way to avoid wide lens distortion inside of Corona, or is post process the best way to go?

BR/
PR

7
[Max] Bug Reporting / Scene Crash stopping IR with max 2020
« on: 2019-09-26, 10:56:39 »
Hello!

I have  trouble with diffrent Scenes in Corona 4 and max 2020.
Getting a loading symbol and thescene locks itself when I push the IR stop button.

Anyone having same problem?

Happend like 5 times now.

8
Hello!

I cant get Corona Bitmap to increase in pixel quality in viewport, when changing the px value in native "Configure ViewPorts (texture map)".

It works fine with 3ds max bitmap.

I sometimes use this for drawings and quick sketches.

BR/

9
Hello!

I want to Uvw-map a spline with a sweep on it. Is there a way to make the uvws to follow the splines direction?
Talking 3ds max now.


10
[Max] I need help! / Render "hidden" object in a Mask
« on: 2019-01-08, 11:01:12 »
Hello!
Is there a way to render a hidden object (or not "visible to camera") in a seperate mask.
I want the object only to appear in the mask render element

11
[Max] Resolved Bugs / Rendering starts over at Pass limit
« on: 2018-12-07, 09:30:27 »
Hello!

I have a problem when using pass limit (200 pass). The render starts and everything looks fine, but when reaching 200 pass the render restarts from scratch without saving any passes via render output.

Anyone seen something similar?

Best regards!

12
[Max] I need help! / Normal pass to create lighting mask
« on: 2018-06-13, 20:24:14 »
Could not find much about Normal pass in general when searching internets. Is someone using it for creating "luminosity"masks in photoshop? I was thinking of maybe it could add some highlights in the right lighting direction for leaves etc.

13
[Max] I need help! / Problem with 360 spherical Black lines
« on: 2018-05-21, 14:23:03 »
Hello!

I have a problem with black lines/ dots when rendering with Corona Camera 360 Spherical.
It apperas also when using Corona Camera modifier. It disappers when rendering in the Corona Interactive.

Do I have some settings that i missed?

BR /
Peter R

14
General CG Discussion / Map that rotates bitmap
« on: 2017-11-11, 16:26:49 »
Hello!

Is there a map that rotates the incoming bitmap and gives out the rotated one?

BR/
PR

15
Hello!

I was trying some HDRIs, and loaded the same HDRI into both Corona Bitmap and STD Bitmap, with different results in the renderer.
The setting seems to be the same to me, but why the different result?
BR/

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