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[Max] Resolved Bugs / Cubemap Tile Issues
« on: 2020-02-28, 14:23:20 »
Hi,
We are rendering out some cubemaps (12288x2048) but the tiles are coming out of alignment.
Splitting the tiles into 2048x2048 in photoshop shows that the tile seams are being offset. This is making the renders in our pano viewers unusable as we are getting seams where everything should be seamless.
We have done these types of renders in the past, but on Corona4 (running latest Corona 5 at the moment)
Attached some examples and render settings.
Any ideas?
We are rendering out some cubemaps (12288x2048) but the tiles are coming out of alignment.
Splitting the tiles into 2048x2048 in photoshop shows that the tile seams are being offset. This is making the renders in our pano viewers unusable as we are getting seams where everything should be seamless.
We have done these types of renders in the past, but on Corona4 (running latest Corona 5 at the moment)
Attached some examples and render settings.
Any ideas?