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Topics - rozpustelnik

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I have found a bug in Corona 8 for 3ds max 2015.
When rendering a sequence of files (by setting the Active Time Segment or Range or Frames in Render Setup) and the object affecting the corona distance map is moving - the renderer only registers the initial position of moving object and doesn't update it in corona distance map on the next frames.
It works only when manually selecting the next frame and starting the renderer again with setting the time output as "single".
I know the next version is dropping the support for 2014, 2015, but please provide the hotfix still having the support for mentioned max'es.

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[Max] I need help! / Hot air effect
« on: 2019-01-07, 13:40:23 »
Hi!
Any ideas how to achieve a hot air effect, like engine exhaust?


Preferably animatable.

3
Scanline does update the blobmesh geometry - rendering is similar to what is seen in viewport. Corona doesn't. Created mesh is wrong.

4
[Max] Resolved Feature Requests / Better aerial perspective
« on: 2014-12-06, 12:26:51 »
I know there is a corona volume material which is described as capable of producing aerial perspective / fog, but I've never managed to get it work properly. There must be other and more simple way to get further planes more desaturated or tinted toward desired color. And without affecting the hdri sky map as a main light source and background because those photos are already captured with aerial perspective.

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