Chaos Corona for 3ds Max > [Max] Resolved Feature Requests
Fog that's zdepth based
(1/1)
Alex Abarca:
Hi Mr. Ondra,
Can you consider a function to add fog based on a gradient map method (like Z-depth)? I think CoronaVolume material is great, but it's too realistic. I would like to see more Hollywood-type fog.
I know I can do this in post, but I would like the option to have it baked in the output.
aaouviz:
"too realistic" ha, what a complaint :)
Have you tried to new aerial perspective, it's kinda what you want....
Alex Abarca:
Thank you for pointing me to that. Thats what I needed.
romullus:
Moved to resolved by the request of topic starter.
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