Corona Renderer for 3ds Max > [Max] Feature Requests

CMasking_ID behavior when rendering animation

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CrazyPencil:
Is there a way to preserve masks colors (besides material ID) for each frame when rendering animation? If not, then it would be great to see this feature in future releases. We're using Corona 7 hotfix 1.

GeorgeK:

--- Quote from: CrazyPencil on 2021-09-10, 16:39:24 ---Is there a way to preserve masks colors (besides material ID) for each frame when rendering animation? If not, then it would be great to see this feature in future releases. We're using Corona 7 hotfix 1.

--- End quote ---

Hi, saved output of both wire color and masking_ID should preserve mask color, can you please clarify as to what ID your Masking is set to be displayed?

maru:
If you are using Forest Pack with "limit to camera" option or some other feature that changes the number of objects in the scene (hides some objects outside of the camera view, etc), then this may be expected.

CrazyPencil:

--- Quote from: maru on 2021-09-19, 15:46:46 ---If you are using Forest Pack with "limit to camera" option or some other feature that changes the number of objects in the scene (hides some objects outside of the camera view, etc), then this may be expected.

--- End quote ---
That makes sense, I've never thought of that. Thanks for your reply

maru:
...but it is probably not optimal, so if you can provide a simple scene where it's happening, we may be able to find a solution :)

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