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Messages - maru

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11866
Gallery / Re: Polymax gallery
« on: 2013-10-29, 18:01:50 »
this is baked in Vray and again rendered in the Corona and it's all :)
And what's the point and cause of such blasphemous doing? o_0

11867
Gallery / Re: Polymax gallery
« on: 2013-10-29, 17:13:33 »
Ok... How?

11868
General CG Discussion / Re: Vray 3.0 open beta
« on: 2013-10-29, 15:10:34 »
A hands-on preview of some new vray's features:

http://www.cgrecord.net/2013/10/v-ray-30-beta-review.html

Wouldn't it be cool to ask this guy to test Corona and post his observations? :)

11869
[Max] General Discussion / Re: ActiveShade
« on: 2013-10-29, 12:47:18 »
No, it's included in the daily builds but still in very early stage.

11870
Did you do all the modelling, texturing, rigging and animation yourself?

11871
Gallery / Re: ddh's gallery
« on: 2013-10-27, 21:37:18 »
I like two things about your work:
-the shader
-your signature :)

11872
Gallery / Re: Classy living room
« on: 2013-10-27, 09:45:11 »
In 1st and 3rd render there are some strange white contours around the "dirt" on the mirror. I suspect it's because of filtering or you can see the "back" of the dirt map reflected in the mirror. Any ideas?

11873
Gallery / Re: Apartman viz
« on: 2013-10-25, 20:12:25 »
Impressive work but the outdoor shots look significantly worse than the rest. Bathroom is really nice.

11874
My suggestion: more path tracing samples (32? 64?) and/or higher lights samples multiplier.

11875
[Max] Resolved Bugs / Re: Light leaks
« on: 2013-10-23, 22:18:07 »
Does it leak if the box has thickness?

Quote
What is causing this and are there any ways of fixing this other than applying shell modifier?


11876
[Max] Resolved Bugs / Light leaks
« on: 2013-10-23, 18:13:59 »
1. Create a box
2. Place camera inside it
3. Turn on environment light or add a light source outside the box
4. ???
5. Profit!

I remember his has already been mentioned. What is causing this and are there any ways of fixing this other than applying shell modifier? I'm sure this contributes to some fireflies when rendering interiors.

related: http://corona-renderer.com/bugs/view.php?id=133

11877
Gallery / Re: Corona tests!
« on: 2013-10-23, 18:09:07 »
What a mindfcuk. Can you post some more about the project?

11878
[Max] Resolved Bugs / Re: Sky opacity?
« on: 2013-10-23, 11:16:18 »
Ok, so this means that Corona saves images with alpha 0 for the environment background?

11879
[Max] Tutorials & Guides / Re: Light types
« on: 2013-10-23, 11:12:06 »
This is normal because the fireflies you see are essentially reflection caustics. To get rid of them you can try:
-decreasing glossiness of chrome material
-decreasing MSI in render settings
-switching to bidir/vcm to get proper caustics (which will probably look horrible)

You can also try adding some kind of geometry blocking the light from reflecting from chrome surface or use IES/spotlight/disc light.

11880
Work in Progress/Tests / Re: Breakfast
« on: 2013-10-23, 11:08:18 »
I love the "dirtiness" part - like the petals and dust fallen off flowers. Following this, I would add some cookie crumbs! It looks really tasty! All models done by yourself?

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