Chaos Corona for 3ds Max > [Max] Daily Builds

1.5 Daily builds changelog

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Ondra:

* Vignette now properly handles area to render: crop
* Vignette now supports max 2016+ physical camera settings
* Changing postprocessing parameters in Corona VFB is now much faster and smoother
* Fixed postprocess VFB tab UI
* Added Cube map camera, including VR support
* Added option to denoise individual render elements

Ondra:

* Fixed crash when opening multiple 3ds Max instances at once
* Fixed crash when cancelling denoising of additional render elements
* Texmap render element can now be denoised
* History item names are now editable
* Added Corona version to the error messages popup

Ondra:

* Added bloom and glare options - EXPERIMENTAL

* Fixed CScatter showing incorrect stats in “Full” viewport display mode https://corona-renderer.com/bugs/view.php?id=1993
* Added warning + correction button when using cube map camera with incorrect aspect ratio
* All logs are now periodically clamped to stay under 1 MB
* Saving/resuming render from non-ASCII path EXR now works correctly
* Solves the reported problem of excessive noise in presence of large number of disc and spherical lights (https://corona-renderer.com/bugs/view.php?id=2004).
* Fixed dropdown VFB button blinking

Ondra:

* Fixed crash in denoising
* Fixed crash in bloom/glare
* FIxed: CoronaScatter updated automatically even when using manual updates: https://corona-renderer.com/bugs/view.php?id=1952
* Vignette now has always the same strength (EXR vs JPG)
* Made vignette profile much smoother
* Fixed some issues with VFB button highlighting
* Added bloom/glare threshold

Ondra:
Next hourly experimental build:

* Old glossiness values are no longer remapped, there is a checkbox in advanced mtl properties instead. Both 1.4 and daily build scenes should load fine
* New temporary checkbox PBR mode: applies different fresnel factor and enables full glossiness range in CoronaMtl. Ony by default, old materials have it turned off for compatibility reasons - test if materials with the PBR mode on behave correctly, please

* Up to 33% speedup of bloom/glare effect
* Made vignette non-circular, now it fits into the image aspect ratio
* Changed vignette falloff default to 0.1

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